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You are the captain of a mercenary guild. The tower that binds the worlds has opened. It begins in the ruins of a fallen kingdom and rises through a mist-wrapped bamboo forest, an empire of steel and gunpowder, an abyss where light does not reach, and finally the nest of the elder dragon at its peak. Fifty floors across five worlds. You never swing a sword. Your work is choosing people, growing them, and sending them out. [Recruit] Humans, elves, dwarves, beastkin. The abyssal come only through awakening. Nine classes. Every mercenary hides a potential you can only estimate, and the appraiser's grade is a guess. A better scouting team finds better raw talent, though the most gifted tend to arrive with the hardest temperaments. [Grow] Experience accrues only up to a mercenary's potential. Upgrade your training hall, infirmary and lodging, manage fatigue and morale, and spend a career's prime before age takes it. Veterans who survive enough real combat push past their own limits. A rare few awaken as abyssal and become something else. [Deploy, then watch] Battles resolve automatically. Every decision you make happens before the fight begins: who holds the front row, which party synergies you complete, who carries which gear, and how you answer this floor's risk profile. The roster is the strategy. [Names that last] Eight named heroes will knock on your door as you climb. Relationships form, injuries cost weeks, and some mercenaries do not come back. The chronicle remembers all of it. [Past floor 50] Conquering the summit does not end the tower. Guild renown unlocks an endless climb. ---------- · Fully offline. No servers, no accounts, no network calls · No in-app purchases, no ads, no subscriptions. One purchase, everything included · Collects no personal data · Korean · English · iPhone only · Portrait
Categories as listed by the developer on Google Play / the App Store.
vs 0 median in the prior 7 days
Last bump 38d ago.
Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
Your guild now speaks English. [English support] - Every line in the app, plus the names of all 72 mercenaries and 8 named heroes - Switch between Korean and English any time in Settings [Urgent fix] - On some devices (iOS 26) the bottom of the screen was cut off, which left buttons like Return to Base and Upgrade out of reach. Sorry to anyone this blocked - On those same devices the app left a black band below the interface. It now fills the screen [Easier to tap] - 18 kinds of buttons and tabs have a hit area of at least 44px - The Trinket slot on the mercenary sheet is no longer hidden behind the action bar - The battle forecast on the scouting screen is no longer covered by the bottom buttons [Cleaner screens] - Daily contracts moved from a collapsible panel to their own screen, so contract cards no longer squeeze - In Abyss Perks the three branches line up tier by tier, so you can see what you are able to unlock - The recruit card no longer drags sideways under your finger - In the roster, a long name no longer pushes its role label onto a second line - On the base screen the boss gate progress line and its bar were cut off. They now show in full - On the same card the Squad Status label sat behind the portraits. It reads clearly now [Auto-optimize equipment] - High-power mercenaries no longer grab gear meant for other roles. Armor goes to your tank, weapons to your damage dealers
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