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Bouncy guys. One gun. Sixty seconds. Your fighter never stops bouncing and the gun in his hand never stops spinning. You do exactly one thing: tap at the right moment. No joystick, no aiming — just timing. WHAT A MATCH LOOKS LIKE • 60 seconds, five hearts each side • Take a hit and you drop your weapon — go grab a new one, fast • Hearts, weapons and power-ups keep dropping into the arena • Shots ricochet off the ring, so the wall is a weapon too BUILD YOUR ARSENAL Win matches to earn War Points and spend them in the Market. Rapid SMG, Scatter Shot, Longshot Rifle, Rocket Popper, Laser Beam and more — every one of them changes how a match plays out. FIVE POWER-UPS Shield soaks one bullet. Ghost turns you invisible for five seconds. Then there is extra speed, faster aim, and a triple shot. Buy them as packs before a match or grab them off the floor mid-fight. THE FIGHT KEEPS GROWING Levels unlock in order and the arena fills up as you climb: more obstacles, more rivals, up to six fighters at once by level 20. • Portrait, one hand, no account needed • Plays fully offline • English and Turkish
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