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Heuristic score · not affiliated with Apple or Google.
Take command in the war's pivotal battles — as the Union or the Confederacy. Simple to learn, hard to master: hold the high ground, use the woods, and fight the way the generals did.
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Last bump 56d ago.
Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
Command the battle at your own pace. • Battle speed — fight at 1×, 2×, or 4× • See every volley land — casualty numbers now rise over units as they take fire • After-action report — a full casualty and flag breakdown for both armies when the smoke clears • A defender must now truly hold the field to win at nightfall: keep a position, and a quarter of your men in the ranks • Rate the game from the victory screen, or send feedback straight to the developer
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I like that it’s an RTS. But I have a lot suggestions. You should use actual maps from the time an over lay them. That would be a pretty cool addition. Also make the units like how they are portrayed on battle maps and make the armies actual size with accurate units. And the ability to select sides. The game is too easy though,hope to see future updates
- Rsouder39 · v1.1.1
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Complaint themes, feature requests, churn signals, and CSV export - on the Pro and Agency plans.
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