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Promo video + screenshots from Google Play.
Build your dungeon as the Dark Lord! A monster-raising roguelike defense game.
"Reclaim Your Throne as the True Dark Lord!" Awaken as an amnesiac Dark Lord in an endless dream world and construct your own ruthless dungeon. Explore the realm to rally scattered monsters, deploy deadly traps, and bring ruin to insolent invaders. Death is not the end, but the beginning of new power. Through endless roguelike runs, forge your DUNGEON into the ultimate, inescapable fortress! 👑 [Design & Defend Your Dungeon] Your strategy becomes the absolute law of the dungeon. Deploy diverse combat rooms, sinister structures, and lethal traps to create the ultimate kill zone for incoming heroes. 👹 [Raise a Formidable Monster Army] Explore the world to awaken diverse monsters from their deep slumber. Draft creatures with unique abilities and racial synergies into your ranks, and command the frontline with the ultimate monstrous horde. ⚡ [Unleash the Dark Lord's Authority] Are the invaders breaching your dungeon's core? Unleash the true power dormant within the Dark Lord. Turn the tide of battle instantly with devastating abilities that will bring arrogant foes to their knees. 🎲 [Unpredictable Roguelike Encounters] Every run paves a new path. Collect mysterious relics hidden throughout the dungeon, navigate through bizarre unknown events, and empower your forces. Your choices will dictate the fate of the next battle. 🌑 [Fragments of Memory & True Awakening] Do not stop even if you fall in battle. Gather fragments of lost memories and legacies from past runs to awaken the Dark Lord's true power. Transcend death and reclaim your eternal, absolute authority. Take your rightful place on the throne now and dominate your own grand, brutal dungeon!
Categories as listed by the developer on Google Play / the App Store.
vs 0 median in the prior 7 days
Last bump 91d ago.
Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
v0.5.4 Build 188 - Added Battle Retry and Facility Relocation features. - Added zoom controls to the Monster deployment screen and improved Event roll result messages. - Adjusted Hunting Ground engagement flow and reduced the difficulty of later-stage bosses. - Increased the stats granted by Grade 9 Monster Parts and adjusted several Abilities. - Fixed various interface and text issues.
v0.5.3 Build 186 - Improved the Mini Node Map and made completed and upcoming nodes easier to distinguish. - Improved Facility range displays and added front/back row information for deployed Monsters. - Strengthened Myth: Swarm and Myth: Sole Sovereign, and allowed active Myths to be overwritten. - Reduced the difficulty of Stage 7–8 bosses and Mythic Bosses. - Adjusted several Abilities and fixed issues affecting combat progression, Facility displays, Monster stats, Demon God Gifts, UI, and text. - Resources excessively spent on Demon God Gifts will be reimbursed retroactively.
v0.5.2 Build 185 - Redesigned Monster deployment so Monsters can be placed directly into available Facility slots. - Increased Large Hunting Ground capacity to 5 enemy groups. - Doubled Dimensional Crystal rewards for players who own both Underworld Pass 1 and the Underworld Expansion Pass. This applies retroactively. - Simplified Myth progression and reduced the difficulty of all Campaigns. - Fixed issues affecting Myth effects, Demon God Gifts, Abilities, the Compendium, UI, and text.
v0.5.1 Build 184 - Added Grade 9 Monsters, 3 new Campaigns, the first Underworld Pass, and 3 new Traps. - Expanded Trials to 30 and improved rewards, dismantling rates, combat balance, and convenience features. - Increased the Monster capacity limit to 100. Blood Extraction now inflicts Bleeding. - Reduced the HP and stats of bosses in expansion Stages and adjusted several Encirclement effects. - Reduced the prices and increased the purchase limits of Dimensional Legacy and Dimensional Record. Changes apply retroactively. - Fixed issues affecting combined Facilities, Campaigns, Myth effects, Skills, Relics, UI, and text. - Due to extensive system changes, save data from versions before v0.5.0 cannot be continued.
v0.5.0 Update<br>- Added Grade 9 Monsters, 3 new Campaigns, the first Underworld Pass, and 3 new Traps.<br>- Expanded Trials to 30 and improved rewards, combat balance, dismantling rates, and convenience features.<br>- Reduced the prices and increased the purchase limits of Dimensional Legacy and Dimensional Record. Changes apply retroactively.<br>- Fixed various Skill, Relic, combat, UI, and progression issues.<br>- Due to extensive system changes, save data from previous versions cannot be continued.
Versions observed by AppWolf's store pollers · newest first · up to 50 shown. History begins when an app enters our catalog - earlier versions aren't retroactively visible.
194 of 194 loaded reviews
The main draw for me is the build-a-bear monster system, but it's very difficult to tell what's going on in creature combat, and it's often hard to see the difference whenever adjusting monster parts. A combat log of some kind would be appreciated in lieu of greater visual clarity. One example would probably be reactions. It's hard to tell at a glance how many rounds the combat has been going for, and things like damage reduction have no visual indication that they occurred... Out of word space
- Gavin Vela · v0.6.3
brilliant mix of the past two games by game coaster combining layouts of dungeon maker with art style and animation and levelling of dungeon squad, it may be limited in content as of now but I guarantee they'll load this with content in the future like they have before 10/10 game and 10/10 studio
- Leon · v0.6.3
Almost perfect, wish the game had some semblance of a story though.
- w · v0.6.3
Came from playing dungeon maker a few years back. Seeing the cute monster girls brings back a bit of nostalgia and scratches the itch I have for animated pixel art. Looking forward to seeing how this game continues to develop!
- Drakelord1659 · v0.6.3
Such a fun game. Well worth the premium price. No predatory monetisation after the initial purchase. Sprites and art direction is stunning. a brilliant strategic component makes sure the game isn't playing itself. And a lot of progression to be unlocked. Might be my favourite mobile game.
- Ridghost · v0.6.3
there's only a handful of developers whose games I play religiously, and GameCoaster is one of them. If you liked Dungeon Maker, this is a really good revamp and expansion on the same sort of gameplay loop and world, with some characteristics of Dungeon Squad as well. Well worth the small cost upfront. Looking forward to where it goes as development continues!
- Desolate Dynasty · v0.6.3
cool
- inzvy · v0.6.3
Fun auto battler, though the systems could use more depth in terms of decision-making.
- Kayshawn Williams · v0.6.3
I'm new to games from this dev and phone games in general. I mainly played on the phone in the past but I've been too busy and tired for that lately. this game is a fun if a bit confusing way to pass the time. it has nice art and is pretty laid back, and easy to pick up and put down at your own pace.
- Daniel Noonan · v0.6.3
ive Been Really Enjoying it. the designs great. gameplay is cool basing it off dice rolls.
- Carrier Shinano · v0.6.3
Very fun.
- Jinmenjiuushin Yamashita
I've really been enjoying all of Game Coaster's games ever since I started playing Dungeon Squad. These games have a very unique approach to the roguelike and idle genres. I'm not sure which game I enjoy the most. I've only just started playing this one. But this seems to be the most fine tuned so far. I'm really enjoying Dungeon Maker, though, and I've put more time into that than any other. All that being said, this is a great game and a good entry point into this devs catalog.
- E.T. Deubner · v0.6.3
High tier units take a lot of grinding to build up. After the latest patch, there is no longer a way to farm their parts in any reliable way that doesn't risk destroying the unit without getting a part that you actually need, thus wasting a unit that took a lot of time to even get. I'm now wishing I hadn't purchased all of the paid content because I'm not playing with the grind they just needlessly introduced. That's not fun & ruined the game for me. Before the update I had given 5 stars. :(
- Jeremy Russell · v0.6.3
amazing
- Chef Jeff · v0.6.3
quite good thou despite its similar to its other siblings
- AMIRSHAM BIN SHAMSUL KAMAL · v0.6.3
Gameplay loop is pretty good, art is nice though some sort of tutorial would be good
- nenad stojiljkovic · v0.6.3
incredibly fun game to use in a few min of down time. and the game support actually followed up on issues put forth. all in all great game if u like roguelike dungeon builders. with the addition of combos and all around update to post game progression it is absolutely a game to at least try it out!!!
- Brennan Taylor · v0.6.2
pleasant gameplay with great designs without having to deal with the likes of a gacha system or anything. actually really well designed game
- ArkFiya (Whippedkream) · v0.6.3
It's a great game, just like the last one that I wish lasted longer, past the eye candy it's just fun. I do want a way to combine facilities without being forced to go top to down though, it's messed me up a few times, I don't know if it is a glitch or not though. Also I do notice a lack of knockdown animations being unlockable for the codex unless it is waaayyy later, would love that to come back
- Dezmas · v0.6.2
Another amazing entry from the team great work as always
- Helcerio Septim · v0.6.2
I love it
- TerzomDavid Riram
Eh it’s ok I guess no real depth even though there’s the illusion of depth because everything overly dense but there’s not a whole lot going on it’s just pick some guys watch them hit things rinse repeat no meaningful choices or synergy
- DJ-BS · v0.6.2
Enjoyable slay the spire like game
- The Kessig Den · v0.6.2
need some tutorial otherwise good.
- Ethan Huang · v0.6.2
meh. each run takes too long and I just don't feel like there are enough things going on to make it worth my time. despite being a paid game they still lock qol behind a paywall which feels wrong
- Uncle Bobbo · v0.6.2
This dev team makes some of the best games on mobile. Absolutely loved their previous games, Dungeon Maker and Dungeon Squad. This game more closely resembles Dungeon Maker, think of it as a soft sequel to that game. Each run you do is different, essentially trying to build up your characters and dungeon to fight the hordes of enemies each level. And the characters are fun and amazingly drawn/animated as always. Love love love the art style and design these devs use. At this point in time, this game is still essentially a baby in terms of content. Don’t get me wrong, there’s a lot here already and it’s absolutely worth the asking price. But the previous two games have had years of support and content updates. Once this game rolls out more content as time goes on, I’m sure it will be just as good as their past games. The building blocks are already here, and I recommend anyone looking for another roguelite to support these devs!
- SirLoinSteaks · v0.6.2
it's a nice little distraction
- William Rose · v0.6.2
if i could rate it above 5 stars i would. this game is amazing and addictive! amazing work!!
- Rob · v0.6.2
Played all there games or most so far love them cant wait to see how this one turns out
- Christian Vasquez · v0.6.2
fun, quick thinking and planning game. The planning in it is my favorite thing so far. getting to train. this game has so much i cant even begin to explain it all!
- Dusty · v0.6.1
love this game to death. It can be a little long/drawn out sometimes, I get bored of just sitting through battle after battle once I've got my build going, it's still fun. I like the art a lot. I do have a specific critique. In no world can a being engaged in combat run past an ENTIRE unit of 8+ powerful enemies unhindered. I know there is magic involved, but there is also counter magic involved. it's ridiculous.
- Titan King · v0.6.1
BOOBIES!!!
- Grandpa Crispy · v0.6.1
dungeon maker with upgrade
- 25_Dawam Mulia · v0.6.1
This is one of the best game, I ever played. I am currently having a blast. I have been playing this game for hours each day. I even purchased multiple in game packages because I love this game so much. Please, give us more new monsters that we can use to fight the heroes and contents.
- Jongminsin3456 · v0.6.1
This game has been addictive! I've been enjoying the monster collecting and build making so far!
- Zachary Taylor · v0.6.1
Always loved games from GameCoaster. Wistful thinking on my part if ever they port to steam, I'd buy this again.
- Reiku Tohno (Asinine Rymme) · v0.6.1
I love the game so far and im debating spending money on it My one and only complaint is that i cant move the traps/structures, it feels like the game would be so much more fun if there was that little extra depth where you have to design the dungeon well and can move them around to mqke sure everything fits well, otherwise it just feels like there isnt that much skill expression and i have to rely on luck that i get something in the exact moment i need it
- Jeff King · v0.6.1
not bad
- Aaron Robson · v0.6.1
fun
- David Pauls · v0.6.1
Honestly? a very fun game. Offers a good challenge for those who want it and has monetized ways to skip the grind if you want (can be expensive but can save a TON of time). Runs don't have to be done all in one go, you can close the app and it'll save your progress for next time. The devs seem to also want to improve the game which is a big plus and why I've decided to spend more money on it. And of course...just look at the art. Amazing work!
- Bryan “BFG” Wheeler · v0.6.1
Good game, but the screen adjustment needs to be revamped. Edit: Not even a week, and they fixed the screen adjustment. Good stuff.
- Zion Dedal · v0.6.1
bit of a learning curve but im liking it, wish there was a wiki
- Jackson Yurch · v0.6.1
但是内容多≠游戏好玩
- lscreama · v0.6.0
I love the game, the character designs are fantastic and I love the fact that we play as the monster/Lord of the dungeon. Keep up the good work
- Elijah Williams · v0.6.1
An excellent game from a consistent hits releasing developer. While this companies' games are "gooner"ish(don't care but worth mentioning), the mechanics are always solid. This is a roguelike semi-Tower Defense game. You set traps or groups of units(who engage in direct combat and are direct hinderances to enemy movement) to whittle down enemy forces before they take out your Dark Lord(leader unit who also has deployables). Tons of replayability. 33 hours in and lots to go.
- Lance Horton · v0.6.1
need bit of brain work d&d like but really fun to play
- Jonas Lee · v0.6.1
absolutely flipping brilliant! please produce more games this fantastic
- Marcus Wood · v0.6.0
i like it
- Francis angelo v · v0.6.0
very fun game, very like their first game dungeon maker, but with better tool tips and information.
- Lina · v0.6.0
it feels same-y yet improved over dungeon maker. I think the traps having ally splash or not also helps contribute to dungeon building, and it feels like some elements were also streamlined along the way. so far so good.
- Michael Gilbert-Laframboise · v0.6.0
Potential, but pretty unbalanced and utterly lacking in information, just like the rest of GameCoaster games.
- tbf2p · v0.6.0
I love the games that GAME COASTER makes. Especially the updates that come after. My problem is that the gaming loop gets really repetitive. I catch myself falling asleep most of the time especially on the third and fourth boss fight. I also have a hard time understanding the mechanics of equipping monster parts and what the parts do in general. Also I don’t understand how increasing your main monster stats due to other creatures and traps, without having any visual changes to their status. I would also like to see more details about the hero’s and their status on screen as a UI part especially for elites and bosses.
- Roxyofrose · v0.6.0
So good, but progression feels slow to incentive paid packs which are very expensive. It feels like EA or Ubisoft antics, which is sad. Otherwise it's quite fun. If they balanced the progression and even cheapened their microtransactions, it'd be a higher rating.
- Four Eyes · v0.6.0
Just another mtx scam. The game is fun and addictive, but only to the point that it makes you want to purchase through the ludicrously huge progression tree to speed up unlocks. Playing normally feeds you a beggar's scrap of resources through hour-long runs, and even the ability to fast forward individual battles is locked behind hours and hours of repetitive gameplay - or $8. Altogether there's about $70ish to spend on unlocks. Progression is supposed to be its own fun, not a transaction.
- SkyeVeran · v0.6.0
Really good game
- Fernando Barrios · v0.6.0
Very enjoyable min-maxer/defence game. Lots of things to unlock, all of which are meaningful. A bit of monster capture, fusing, RNG pulling, and the difficulty is not trivial.
- John Miller · v0.6.0
honestly the only thing I would do is another way to save data and not just rely on Google plays cloud cause I had some issues with games that use that feature. since I have lost some stuff before but to be fair that was a while back so maybe it got better but my main reason is since if I change devices I would wanna keep my skins and data like switching over from Android to ios
- Jaeden Dean · v0.6.0
Not know how to build a set yet
- lyyice · v0.6.0
Gotten my moneys worth so far, here’s hoping for a PC release!
- Shuridood · v0.5.4
The is by far one of my all time favorite app games, it’s easily in my top three favorites. But if I could make one request, please make this playable offline as well! I’d greatly appreciate the support as I’ve also liked the game so much I even scrounged up the money to get the expansion pass.
- Brohan46 · v0.5.4
game coaster did it again!
- J M · v0.5.4
I like it
- Kow Loe · v0.5.4
more gamecoaster waifu game :) not another casual brainless mobile game for mass audience with no mechanics like most 99% of playstore shovelware slop. these actually require some thought and attention.
- Holly · v0.5.4
nice game
- maxwell pui · v0.5.4
easy to get into the swing of things, lots of room for synergies and concise builds
- Dylan Holcomb · v0.5.4
game feels polished, good gameplay loop
- Valikastraz · v0.5.4
very fun
- D W · v0.5.4
Amazing game, the character design is top tier and the gameplay is not boring
- Elite Zero · v0.5.4
amazing art, no annoying mobile "features", wish there were an "infinite" mode
- ramii ewe · v0.5.4
is good game kinda sad not having a simple tutorial and some more especific information and overall some speed up button to 2x or 3x sometimes a lone hero continue and takes so long
- MrClone985 · v0.5.4
No hand holding here. Definitely a fun game I'd recomend and shouldn't be overlooked but knowing what's going on will take you a minute.
- Michael Woodward · v0.5.4
I like it so much but I think the speed needs to have more options for faster progression
- Neil Jarryl Almuete · v0.5.4
Great game with plenty of choices to build
- Adi Wibowo · v0.5.4
great game with a quick cycle time. Great for busy folks looking for something to play on breaks
- Tyrill Thelas · v0.5.4
I've played all these Dungeon games from these devs and they are all excellent, receive updates and can be played for a lot of hours. Really helped me get through a ton of overnight shifts.
- Brendan Walsh · v0.5.4
its fun once you play through one run
- Jake Tran
Fun.
- T P · v0.5.4
good as always. make more progression
- Denys Markin · v0.5.4
this developer never misses
- zent Saga
They did it again with another glorious game. The catch is that it's Dungeon Maker, but with D&D rules mixed in. If you wanted Dungeon Maker with more challenge and Dungeon Squad graphics, this is it.
- Freedom Avila · v0.5.4
i really enjoy the mechanics, the gameplay. perhaps not the biggest fan of it being a gooner game but i digress my real beef is this. Information, or the lack thereof. There are SO many things in this game that are just not explained. the guidebook helps, but for everything it explains there’s three times as many things that have you going “What the heck does that mean? What does that do?” also for the love of god please hire a native english speaker for your tooltips please
- NocturneOfSolace · v0.5.4
Awesome!
- Anh T · v0.5.4
decent
- Matt Hall · v0.5.4
good so far! I like the art.
- pax slayer · v0.5.4
really fun! super pretty art style too! took a bit to find out what I'm even meant to do but that was part of the fun for me.
- Momo M · v0.5.4
amazing game, great sequel to dungeon maker.
- matthias brown (An onion chopping ninja) · v0.5.4
cannot login on my tablet. I can login with a google play account automatically but somehow, it doesn't work on my tablet. overall game experience is really good, and the character design is also great. I hope devs will fix the login issue. It has been happening since the release though...
- 有馬一輝 · v0.5.4
Tutorial could be much clearer. Information can be presented better. Sometimes you upgrade something but have no idea what it changed
- Zlayer Zlayer · v0.5.4
super fun and challenging just started and love the challenges it comes with
- Ben Hamaker · v0.5.4
fun
- A (Mr)
DnD vampire survivor vibes. Can’t wait for more dark lords
- NightFallHunter · v0.5.4
pretty good. you actually are the villain this time and you just make dungeons and try and stop the heroes.
- Paul Kortjohn · v0.5.4
Honest, This title is probably my favorite from Gamecoaster. It's a lot easier to follow and has a far more adjusted pace than "Dungeon maker" which it is most comparable to. The difficulty and features of the run have excellent quality and are easy to adjust. I am also surprised on two counts for the dominance mechanic, both for the addition and for it's meaningful impact. It's a meaningful limiter on your forces that isn't overbearing. I truly hope this game grows well. The monsters are cute~~
- Kara Robertson · v0.5.4
I hate to say it but.... it's Gamecoaster, They do what they're good at. i play every game they release, and every game they release is fun, with it's own thing etc etc. with this one i only noticed the recycled assets from previous games and ideas but that doesn't make the game less worthy than that it is. GameCoaster knows how to bring rogue and replayability to android. I will be buying every other game they release.
- Enabled Hero · v0.5.4
best in the series
- William Lavoie · v0.5.4
Fun and not difficult, great way to spend a few minutes or a few hours
- Ray Walsh · v0.5.4
enjoying the game. I like how I'm still working out the controls and mechanics of the game.
- Conner Entriken · v0.5.4
I'm still looking for Diablo, but it's good anyway. A single mistake could ruin your entire run or even your game progress because this game doesn't go back a few days like their others and it barely has any confirmations either (I haven't seen one but benefit of the doubt anyways).
- Carlos Khanhsila · v0.5.4
they fixed deployment quality of life change thank you
- BigDadyTurtleGaming _ · v0.5.4
I've played Dungeon Squad for years. This is fun and worth the price.
- Jason Guest · v0.5.4
Looking forward to seeing this new project evolve!
- Samuel Rousser · v0.5.4
this game is as same as Dungeon maker. I doesn't make any different. even in dungeon maker have rogue like mode where you can play it as dlc. but the one I most liked in this game is the character design so far very good and beautiful. especially I love pixel art. I hope you can gradually create more beautiful character like this and asap add more character into this game. and I hope for skin, it has own effect especially for the skill. it enough wasteful just for outfit changer
- ResZ Sangetsu Kyuujuunichi · v0.5.4
Excellent
- James Hamet · v0.5.3
finally after a decade of not making more dungeon maker we get more dungeon maker
- Andrew Simpson · v0.5.4
extra openings are dumb, self harm traps are dumb and do more damage to yourself then the actual enemy, skills barely do anything and aren't clearly labeled/has no unique image, equipping is confusing, prices are insane for a paid game that also has a battle pass, the new way to succeed monsters is dumb and annoying and will get old insanely fast, was ok at first and now after playing for a while I don't enjoy it nearly the same as the other BETTER less tedious games. What a let down.
- NoOne Important · v0.5.4
Great developer. Simple game at first with alot of satisfaction in their game loop!
- Evan Southerland · v0.4.2
Awesome little game that took me by surprise. Never played the previous titles by this dev, and just downloaded this one while feeling a bit off today. Despite being ill, I'm having tonnes of fun, played all day lol. Lots of replay value and the art is very nice.
- Filip Fortuna · v0.5.3
Was bored and saw this, read some reviews, and decided to give it a try. Genuinely a lot of fun so far, animation on the pixels are nice and it's genuinely a fun game. Highly recommended if it catches your eye
- Devin Schmidt · v0.5.2
lots of fun, would gladly purchase additional dungeon lords
- Raymond Deppen · v0.5.2
fun and addictive just like all the games by this developer
- johnny styles · v0.5.2
tm的填数值的时候带脑子了吗,总共就300血,boss一下打200,我玩你马
- oLEAFp-CN · v0.5.2
Had no idea what to expect from this game. I bought it on a whim, now Ive been playing almost daily, and bought the expansion pass already. The Devs seem very passionate about their game and frequently communicate with their players. Overall, the quality of the product is very high, and the asking price is generous for the amount of playtime you'll get.
- dustycinnabon · v0.5.0
I have been playing Game Coasters' games since the start and love all of them equally. Each game has its own unique features and gameplay that, despite being repetitive, is very fun!
- Jordan Sim · v0.4.2
The game has potential, but at the moment runs feel very samey. Leaders lack build variety, and the saving monsters feature feels far too powerful. As a result, you just farm up 1 or 2 powerful saved monsters for each leader, and this chore overpowers the roguelike fun I was hoping for. Also, it would be nice if there were some male characters (in the same promiscuous style).
- Eddie Thomas · v0.4.2
Great game, really enjoy the interactive loop and play style. Worth the price.
- Chase Strolenberg · v0.4.2
Currently the game doesn't do a good job showing the player information they need. For example, I should be able to at least hold down the ability button to see it's current effect.
- Regular jean · v0.4.2
I love this game.
- Use The Brain 300% · v0.4.2
Overwhelming at the beggining but once you get hang of it its so deep and good
- Haris · v0.4.2
Just started and already enjoying it. It is more active than Dungeon Maker, but if you enjoy that one, you will like this one too.
- Shiloh Fuscello · v0.4.2
I installed this on a whim, and didn't really expect too much. However, the game immediately drew me in with the strategy and synergies available, and the growth from decisions that mattered. Quickly lost an hour to it. The developers are onto something here.
- Alexander Gobbo · v0.4.2
Great work might I say better than dungeon maker can't wait for more updates I love your games!
- Carmine Campbell · v0.4.2
there are expensive in app purchase on a game I paid for.
- Austin Kemp · v0.4.2
Good time, monster girls.
- piggy81741 · v0.4.2
Game is alright
- Dulge · v0.4.2
bring back weeding skins!! please make Cerberus playable again
- Jef Almero · v0.4.2
fantastic as always. I hope Gamecoaster never lose their love for pixel anime tiddies.
- Steven Mckay · v0.4.2
Great game as always
- Siwaphol Boonpan · v0.4.2
I love all their games and have played every single one. I really enjoy this one but the over reliance on hourglass currency is a little much. You use three or four different resources just to convert them to another resource to convert that resource into hourglasses which you need to inevitably upgrade everything. It's a bit much and makes the other resources feel pointless. Sure you need to use them to upgrade things but then you run into an hourglass wall.
- M.K. · v0.4.2
it's a well made blend of tower defense and rogue like mechanics. it was a little odd to get used to at first but it's charming and a little exciting to play. I also enjoy the monster girls, They are beautifully crafted and uniquely designed, i just wish there were more than just small pixel images of them. p.s. would buy a art book if there were production sketches of mosters, you art team gets A++ from a fellow artist.
- Ocelit Pardalis · v0.4.2
This is such a good game. If there is a recommendation I can give, it is for the devs to advertise this game more.
- Samorin, John Angelo M. · v0.4.2
It's good just lacking some story or something. What I really liked about these games was the story and strategy. This one's missing a bit in both but still good and fun. Just wondering if we're ever going to get a story mode similar to 'dungeon maker'. That was a insanely good story mode had me playing for 4+hours straight on it alone. Keep up the good work and thanks also a male darklord would be nice 👍
- CONNOR MARTIN · v0.4.2
Great game so far! Having played their other games, I knew GameCoaster would deliver on this one, and they have!
- Mickey Cohen · v0.4.2
Well worth the price, I can see myself playing this alot!
- Steven Sellnow · v0.4.2
This game is really fun, lot of strategy on the higher difficulties but I wish there was more variance to runs. It seems I always end up with the same handful of relics and I haven't really seen anything new in a while. More updates or shortening the run to 3 main acts might make each relic feel more impactful to pick, at the moment it feels like I'll get most of them eventually in every run.
- Joshua Morrissey · v0.4.2
I bought this game because it was highly rated, and since it costs money, I expected a more polished experience. Instead, most of what I paid for seems to be the complexity of the systems rather than enjoyable gameplay. It feels like a tabletop RPG translated into a game, but without doing much to help new players understand it. The game is confusing and relies way too much on trial and error. It doesn’t explain things well, and the menus aren’t very intuitive. There are also a lot of small quality of life issues that add up. For example, the tiny level-up arrow in the Essence Chamber is easy to miss. Managing parties is also frustrating like if I remove a monster from my party, it also gets removed from my dungeon, and it’s not obvious that I have to go back into a different menu to place it again. Little things like that constantly interrupt the flow. At this point, I don’t even know what monsters I’m placing in my dungeon anymore. Whenever I unlock a new one, I just hit “Reset” and use the auto-deploy option because it’s easier than trying to understand the system. A game built around collecting and managing monsters should make me want to think about my choices, not make me avoid the mechanic altogether. The one thing I genuinely liked was the sense of progression. It always felt like I was unlocking something new, which kept me playing longer than I probably would have otherwise. But the individual runs are very long, and after a while it started to feel like I was just chasing bigger numbers instead of making meaningful decisions. The progression kept my attention, but the gameplay itself never really clicked for me. None of these problems seem like they’d be difficult to fix, but together they made it hard for me to enjoy the game. I can tell there’s depth here, but the game does a poor job of making that depth approachable.
- Ricofliko · v0.4.2
need more monster girls <3
- Devin W · v0.4.2
Excellent game. Exciting variability.
- dave pletcher · v0.4.2
great game as always!
- Chester A · v0.4.2
I am enjoying this so far. Character design is adorable and tasteful.
- John Mitchell · v0.4.2
The sprites are cool, definitely a lot of fan service but I don’t mind. My issue is that the only action you take in the game is deploying the monsters but you can simply use the auto deploy button.So you don’t fight, or plan. I kept choosing high star monsters but felt bored after playing for less than an hour. I was pretty excited about the game but will probably play again.
- Xiph910 · v0.4.2
I like it so far great time waster for procrastinating
- eva her · v0.4.2
amazing!
- Trevor “Ginko” Way · v0.4.2
As usual, great product and I expect to get many hours of enjoyment. Also did not realise it was a Pseudo remake of dungeon maker :D
- Paragon Night · v0.4.2
fun game and love the character design
- Rysophage · v0.4.2
nice gameplay
- Leviathan 2nd · v0.4.2
Played the prior games, this seems like an updated version of Dungeon Maker so far its as enjoyable.
- Brown Moor · v0.4.2
its been great so far, easy to pick up and fun
- Alex Ratkovec · v0.4.2
So far what is in the game is fun for an early access game
- cold one · v0.4.2
I know you guys will make a great game whenever you guys did. Support!
- OSR Renew · v0.4.2
Yay, new pixel booby game!
- joey lucius · v0.4.2
Rad rogue-like, tower defense-esque game with some incredible depth and customization. would be nice if some mechanics such as group customization and positioning or better explained though. it just comes down to exploring menus. with that said, when you're doing a run, make sure to check the menu button in the upper right. many important sub menus in there.
- willis littus (Willis) · v0.4.2
I'm having a lot of fun playing this game. The gooner bait aside, the combat is addicting and simple but the game has this depth of rpg mechanics underneath. Really worth the six bucks.
- Blue Tundra · v0.4.2
Full-fledged games like these don't come very often here.
- Michael Sun · v0.4.2
another banger. This developer has never disapointed. basically a never version of one of th older games with some new mechanics and more of a DnD stat setup. love it.
- Michael Lynch
Game is unplayable for me, stuck on “initializing platform account”, tried deleting and reinstalling but same problem
- BobbyJoe123456789 · v0.4.2
Fun game so far, graphics are cute, just wish runs were longer
- Estra · v0.4.2
I am never disappointed with the gameplay and ofc the art
- James W. · v0.4.2
Another great game that happens to be on phones
- daniel gilmore
perfect
- Jequino · v0.4.2
it's got potential, but it feels way too easy. I feel like I'm not doing anything and still winning. I am hoping it will get harder the more I play, i will see soon. back after playing some more it does get harder the more you play I am enjoying it.
- Jellymanz Mann (Jellymanz) · v0.4.2
Honestly, I kinda just wanted something to do to pass the time. This game was a little too good at that. I've been hooked for the past three days. The characters are charming and the gameplay is fun and easy to learn. I'll definitely be playing this for a good long time. I think it goes without saying that there should be some sort of endless mode, the extra challenge would be incredibly fun. Also, adding more factions or unique bosses would be cool. All in all, great game!
- Uzoma Nnaemeke · v0.4.2
great game, endlessly addicting. the only reason it's not 5star is because important information isn't present: what exactly is a promotion giving a unit/structure? why isn't a fused structure more clear on what is fused and what is happening? I have lots of full promotions that show same stats as no promotion....why aren't higher rarity traits more visible when presented with a monster? Dark Lord stats on monsters, etc.
- Joshua Suslak · v0.4.2
Excellent dungeon-building game with a ton of strategic depth. Recruit monsters and deploy traps to protect your dungeon from waves of invaders. Great Indie development team that continues to improve the game.
- Matt Lepinski · v0.4.2
Nice
- Karl M · v0.4.2
Passed it up at first because it was just all booby ladies but a friend got me to try it and its honestly a fun dungeon defense game. Try it!
- Boz boz boz · v0.4.2
quite lackluster, I never played the other. So I went in knowing nothing and on my second run when I was still learning things I ended up beating it, I had no special synergies, no plan, just auto deployed and sent it, so pretty disappointing for a paid mobile experience, ill keep trying so hopefully there is more challenge ahead.
- Bingo Bongo · v0.4.2
Even for a rouge lite it’s a little too repetitive the pacing is slow and I feel like I don’t really even do much input in the game just watch the battle play out. The artwork and sprites are really good but come on does everything need to be gooner material very few male or actual monster characters. The music was okay but it also doesn’t really have story. I kinda wish you could play it portrait mode rather than landscape just rotate the playfield.
- Marble Drop · v0.4.2
Been playing this as my Commuter game for about a week or so now. Was initially turned off by the lack of tutorial and being overwhelmed by information, but after a run or two it succeeds in being intuitive enough to understand. Having a prior understanding of D20 systems and D&D helps a lot as it adapts a lot of concepts from them. The art is well made for what it is, the progression during an individual run has a satisfying arc and there’s clearly a lot more than what surface level I’ve experienced so far. However, my biggest gripes lies with the game’s readability as it directly ties to how battles playing out feeling way less in your control than I’d like. The lack things like battle log info, no hover over tooltips or real sign of saving throws or effects otherwise happening makes battles feel muddled and samey between runs. The choice of monsters and the combos I try to make feels Insubstantial because of this. For example, I try to combo monsters that cause fear effects with those that combo with Said fear effects or psychic damage… but as the battle plays out I couldn’t tell you if they’re actually activating or what. The enemies die as I spam my lord abilities and my units trade with enemies weaken by the trapped rooms. I love a good auto battler, but the satisfaction of being able to parse how strategically crafted compositions are winning the day is lacking in this game.
- MiskleMighty · v0.4.2
These developers really love their IP. The fact that they making the same game but better is what we need for mobile games. 10/10 can’t wait to see where this go.
- Dilolizard · v0.4.2
this game looks awesome but the lack of a tutorial for such a complex game is baffling
- cennix0 · v0.4.2
If you liked Dungeon Squad you will like this game too. It is a completely different kind of game but it keeps the same aesthetic and themes. Figuring out how it all works is half the game and I’m having a blast trying to understand what works best. Well worth the price.
- Potocobe · v0.4.2
I love the game, carries the same charm and love the previous games had~
- Kaarzheen · v0.4.2
Honest to god probably one of the best mobile games I’ve played
- RoterOgre · v0.4.2
The core of this game comes from the fact you have to juggle the traps and the monster rooms at a fair balance of RTS and cycling enemy units in those rooms
- Drogonist · v0.3.6
Addictive rogue like
- Jooncole · v0.3.6
I randomly bumped into this game and decided to give it a chance. Absolutely blown away by how entertaining it is and the replayability. Huge amounts of potential and I hope the devs keep expanding the game with new monsters, lords etc.
- Peeps_Pepsi · v0.3.5
There seems to be an issue with the cloud data not working. Some players even mention it in the discord but there isn’t a fix. You cannot access your save for other devices or even recover your save if your device is lost. Overall I am having fun with the game but your saved data needs to be addressed.
- GlassCup · v0.3.5
Basically Dungeon Squad combined with Dungeon Maker. Not a bad thing at all. Early in the game for me still but seems fun so far!
- WaffleFlops · v0.3.5
Well worth the play.
- MyHero_Deku · v0.3.5
Monster girls have returned and they're better than ever. This is more of a return to form with Dungeon Maker compared to the previous entry Dungeon Squad. It takes a lot of inspiration from DnD for mechanics but not in a bad way. Per usual, it's quite complex but as the game is still new I'm keeping an open mind and I managed to clear on my first attempt so it's not that bad. Definitely pick it up if you liked Dungeon Maker!
- Navi_King · v0.3.2
Seriously- the devs behind these games are awesome, all their games are bangers, pure hours of enjoyment on iOS- highly recommend and the price tag on this one is well worth it, you’ll easily get 40+ hours of gameplay out of this if not more.
- An Unassuming Peasant · v0.3.2
As this is really early in development this has solid bones and I’m a fan Dungeon Squad so I think it’s going to be as good or better! Here comes the bossy gamer that know little to no programming I would love to see a Dark Lord that is based on traps like a construct,circus or machine and monsters with high AC that can sit on the and give buffs but can only be one or has to be broke down to move passed, second animation to Ultimate Skills that feel hefty right know it feels like a puff instead of a BANG and for how game saving it is doesn’t do it justice. Best wishes guys!
- puppetwire · v0.3.1
i'm about to reach trial 10 &decided to buy the preorder for season passes too! as long as the devs keep their focus on putting out quality games (aka not trying to figure out the best way to rinse their players for money like almost everyone else) then people like myself will happily continue being fans &supporting whatever projects they put out!! keep up the good work &am looking forward to the updates <3 great game would totally recommend to anyone thinking about buying it
- NomBdrops · v0.3.1
I’d recommend every game they have ever made, similar in many ways but entirely different as well. I just get lost in them all endlessly and put them down just to come back and start all over again like the first time. Only been playing this one for about two hours but already feeling the charm and have many more hours of entertainment to come.
- Zombe88 · v0.3.1
This game is really fun, and being in early access means there's a lot of room to grow. This harkens back to the gameplay of Dungeon Maker: Dark Lord with the dungeon building and monster squads. It diverges in how the game actually runs on a small level. Where DDDL was entirely real time, this uses a turn system. Each character has a category of actions to use per combat per turn, and cooldowns are in turns so easy to track even with speed up. My favorite change is how numbers are displayed and calculated. The developers have opted to use dice formulas this time as in tabletop games like Dungeons & Dragons. It makes everything all the numbers much much more digestible if you're familiar with using them and even without I imagine they're easy to learn. Where before I was left slightly guessing on how numbers would change with upgrades and what stats actually did besides bigger = better, it's easy to compare between monsters, understand the potential outcomes of traps and attacks, and just. It feels really good. Banger game so far, looking forward to updates, this studio rocks. any chance of a PC release? ;)
- kassie.myst · v0.2.13
So honestly just for the fun of it I decided to look up dungeon maker and I found this. Immediately bought it cause I like the other games they made (not just cause the tiddy, tbh I’d like more monstery monsters. Fur, scales, whatever “furry bait” you wanna toss out) but honestly the gameplay of this one honestly is amazing. I can see myself getting lost In this game just like the other two and, when I have the chance, I’m 100% buying whatever to support the devs! Amazing work as always guys!
- RelasTarkun · v0.2.13
Great game.
- Bob112113115 · v0.2.13
Fun addictive game. Would like a short tutorial on how to manage everything. Though you can figure stuff out after a few runs.
- SoccerNinja17 · v0.2.13
Just completed my first run! I had no idea what I was doing at first, but caught on pretty quickly. The sprite work is gorgeous! Can’t say enough about it. You can tell each character is lovingly crafted. Very impressive! I look forward to seeing what else this gem has in store for me! Thank you for your hard work, developers!
- Knopantz · v0.2.13
Awesome
- Suwaniwani · v0.2.11
希望可以早日加入查看具体buff的功能,制作组加油!
- YanQwQ · v0.2.6
잘못 받아진 것 같습니다. 플레이 하지 않아서 환불 가능하면 부탁드립니다
- daemuriri · v0.2.5
I’ve played ton of dungeon squad and found that game extremely polished and shockingly in depth. Dungeon within delivers an even deeper gameplay experience while still remaining approachable and fun despite being a different gameplay style
- Oscar32945 · v0.2.4
I had fun with the first two games, so glad this got a second No gacha mechanics makes it pretty easy to support the devs <3
- JSBach2138 · v0.2.4
Player Voice for this app
Complaint themes, feature requests, churn signals, and CSV export - on the Pro and Agency plans.
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