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Fill the whole range. That is the only goal, and it is the only rule you need. Drag your stock onto the range to claim acres. But two herds of different colors that end up touching will fight - the bigger herd drives the smaller one off, and loses just as many head doing it. Every fight costs you ground. So the game is not about winning fights. It is about placing so that fights never happen. Fill the range completely and something quietly true falls out: a full range is always a single herd. You do not have to aim for it. It cannot be otherwise. - 108 hand-tuned ranges, every one verified fillable before it shipped - No timers, no lives, no move limit - a range never runs out of moves - Stars rate how cheaply you filled it, not how fast - A calm, painted world: meadow, marsh, veld, tundra - Universal: iPhone and iPad - Play offline. No ads. No in-app purchases. No accounts. No tracking. Place well. Fight less. Fill the range.
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