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The counter is climbing. The fuse is lit. You get one cut. Imha is a precision-timing arcade game built around one brutal idea: stop the counter at the exact right instant, or watch it get away from you. No menus between attempts, no loading screens — just a live countdown and a pair of cutters waiting for your tap. How it plays. A digital counter climbs toward a hidden detonation instant. Early on, a target band shows you where to aim. As you advance, the band fades, then only a number remains, then nothing at all — just a vibration in your hand telling you the moment is close. Cut too early or too late and it's a miss. Cut exactly right and it's PERFECT. Score, combo, fever. Every defusal is graded — PERFECT, GREAT, GOOD, or a miss — and scored accordingly. Chain successes to climb a combo multiplier from ×1.0 up to ×2.5, and hold it there long enough to trigger FEVER MODE. A curve that never stops. Every clean defusal pushes you to the next level. Tolerance tightens, the counter accelerates, decoy vibrations start lying to you, and eventually you're defusing two or three bombs back to back with no visual help at all. It never becomes impossible. It also never gets easier. Daily bomb. One bomb a day, identical for every player — compare your best salise against everyone else's. Game Center. Track your best 10 defusals and see how your timing stacks up globally — no account required beyond your existing Apple ID. No ads. No in-app purchases. No data collected. Just you and the fuse.
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