Screenshots from the App Store.
Malody V is a cross-platform music game (Simulator) which is developed by a group of dedicated volunteers. Malody was first relesed in 2014 with Key mode at the beginning. Now it supports Key, Catch, Pad, Ring, Slide, Live and Cube. Each mode has a full featured chart editor and online ranking, also can be played in multiplayer room with friends online. Features: * Support variety of chart formats: osu, sm, bms, pms, mc. * In game editor, for creating and sharing charts. * In game skin editor, make your favorite skin into Malody. * Multiplayer, for all mode. * Support full keysound chart. * Support play recording. * Support play effect: random, flip, const, rush, hide, origin, death and more. * Support online ranking. * Support custom server API.
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vs 0 median in the prior 7 days
Last bump 25d ago.
Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
UI * fix: Fixed store level filters, id/cid search scope, and chart detail leakage after searching a specific chart (by nick-haoran) * fix: Fixed the skin store All mode indicator remaining under Key mode (by nick-haoran) Play * feat: Added the Catch hyperdash (red fruit) mechanic, note indicator, and catcher visual support (by Chuanyuan) * fix: Fixed Catch hyperdash causing position snapping or auto movement with touch input (by Chuanyuan) * fix: Fixed visual and audio timing delay with speed-changing mods (by nick-haoran) * fix: Fixed returning to multiplayer rooms after results and room history loading forever after a match (by nick-haoran) * fix: Fixed some osu mania custom hit sound / key sound samples not loading according to osu rules (by nick-haoran) * fix: Fixed some key sounds looping indefinitely or failing to load due to loop metadata or malformed WAV headers (by nick-haoran) * fix: Added a correct osu mania red-line/green-line SV system (by nick-haoran) Editor * fix: Fixed possible crashes when changing editor grid density or divide during playback (by nick-haoran) * fix: Fixed unreleased objects and config listeners after repeated editor/playtest switches causing progressively slower loading (by nick-haoran)
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