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One probe, one orbit, and the void in between. ORBITE is a game of timing and trajectory. Your probe circles a star; you release it at the right instant, and it flies toward the next one. One gesture, one decision — but the moment you let go changes everything. EIGHT REGIONS, ONE JOURNEY From the first quiet orbits to pulsars, wormholes and black holes, each region introduces a new way to move: ellipses, gates and keys, belts, sirens, supernovas. The world is the same for every player — this is a campaign, not a random feed. RELAY SUNS INSTEAD OF LOST LIVES Every sun you reach becomes a checkpoint. You never start over from nothing: you set off again from the last relay and try it another way. THREE FLIGHT PROFILES Three profiles change the capture window and the aiming time. The most forgiving makes the game playable by a child; the most demanding asks for precision to the hundredth of a second. A HANGAR, A LOGBOOK, RANKS Six craft, a logbook that fills in region after region, badges for flawless crossings, and records that hold. No ads. No account. No connection required: the game runs entirely offline.
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