Biggest opportunities: rating volume and rating quality.
Heuristic score · not affiliated with Apple or Google.
Screenshots from Google Play.
Number puzzle: draw a path, make the sum. 100 levels, daily Blitz, no ads.
Draw a path. Make the sum. Beat your best. PaddGo is a number puzzle about one clean idea: drag your finger through neighbouring cells until the digits under it add up to a target. Bank the path, and the target is done. Score is the target multiplied by the number of cells you crossed — so the longest path is always the best path, and finding it is the whole game. THE CAMPAIGN — 100 HAND-VERIFIED LEVELS • Four difficulty tiers, 25 levels each: Easy, Medium, Hard and Expert. • Easy starts with a single target and a board that cannot lock up. By Expert you are fitting five targets into a board that is almost entirely solution — every cell counts, and the order you bank in decides whether the last target still fits. • Every level is solvable by construction and machine-verified before it ships. No dead levels, no guessing, no luck. • Each level publishes its par score and its 3-star score, so you always know exactly what you are chasing. • Three stars asks for two different things: a high score, and a clean run with no take-backs. Planning the order before you commit is the real skill. BLITZ — 60 SECONDS, SAME BOARDS FOR EVERYONE • A time trial across a shuffled deck drawn from 180 compact boards. • Every clear adds time — 6, 8 or 10 seconds as the difficulty ramps up. Stuck on a board? Skip it for 5 seconds off the clock. • The scoring formula is the campaign's, which turns every board into a bet: a long path scores more but costs seconds you could have spent clearing another board. • Everyone on Earth gets the same deck on the same date, so scores are actually comparable. • Today's best and your all-time best are both tracked, and you can share a result that shows the shape of your run as bars without spoiling a single board. BUILT TO BE FAIR • A hint that never walks you into a dead end. It solves the rest of the board first, then shows you just the first two cells of a path that keeps the level winnable — a thread to pull, not the answer. • Undo a bank, long-press a solved target to release it, or reset the board. • The game watches for deadlocks and tells you when a board can no longer be finished, instead of letting you waste minutes on it. • Step back onto the previous cell to shorten a path — a wrong turn costs nothing. NO NONSENSE • No ads. No in-app purchases. No account, no sign-up, no e-mail. • Fully offline. Your progress is stored on your device and nothing is ever sent anywhere. • No energy, no lives, no daily login streak, no timers pressuring you outside Blitz. Play one level or forty. FEEL • Grids from a two-by-two warm-up up to seven-by-seven, always sized so every cell stays comfortably tappable — no pinch, no zoom, one hand, portrait. • The path is drawn in the gutters between cells, never across them, so the digit under your finger stays readable. • A synthesised sound palette whose notes rise as your path grows, plus a haptic tap for every cell and a firmer one when a path banks. Both can be switched off, and sound respects your phone's silent mode and never interrupts your music. Simple to learn. The good scores are the hard part.
No chart appearances captured for this app yet.
No version history captured yet - the pollers pick apps up on their next update.
No text reviews captured for this app yet.
Apps sharing the most store-listed category tags with this one.
Connect4.life
Inkhare: Color by Number
NumClash — 4 Brain Duels
Tic Tac Battle Rooms
Animal Link Classic
Thermo Sudoku
Want a side-by-side? Compare with Connect4.life