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Red needs to reach Grandma's cottage — but the path through the woods is missing. Rotate and place road tiles to build a route from Red's clearing to Grandma's front door. Every tile you are given must be used, every road must connect, and the trees will not move. A solution is always there. Finding it is the game. • 100 hand-verified levels — every one proven solvable before it ships • Four woodland tiers — Meadow, Grove, Thicket and Deepwood — on boards from 5×4 up to 7×5 • A gentle curve that begins with a single tile and ends with routes worth staring at • Later levels add the Wolf, who needs a door of his own: two paths, one board, no crossings • Ten languages, fully translated • Plays anywhere — no internet needed, ever No adverts. No in-app purchases. No accounts. No data collected. Buy it once and it is yours, offline, on iPhone and iPad. A quiet, unhurried puzzle for anyone who likes a problem that plays fair.
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