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Siegetide is an area-capture arcade strategy game. Draw a line out over the sea, return to land, and everything you enclose is yours — but enemy war machines hunt your line the moment you leave the shore. A WORLD FORGED FOR YOU Every campaign generates a new world: twelve cities with invented names, scattered across procedurally drawn coastlines. Conquer them all to win — every run is different. FIVE SIEGES PER CITY Each city falls in five stages: the Front, the Walls, the Keep, the Harbor and the Palace. As you capture ground, the artwork of that stage is revealed beneath your territory — army camps, ramparts, docks and domes emerge as you conquer. A DIFFERENT ENEMY EVERY STAGE Tanks patrol the front, drones swarm the walls, helicopters guard the keep, warships defend the harbor — and the palace boss grows larger with every city you take. RISK AND REWARD Touch an enemy and your line is lost. Cut off a huge area in one move for triple points. Chain captures for combos, grab castle power-ups, collect the three seals for a bounty — and if you fall, watch a short ad to raise your banner once more. • 12 procedurally generated cities, 60 sieges per campaign • A unique enemy machine for every stage, with a growing final boss • Territory reveals hand-drawn stage artwork as you conquer • Swipe or d-pad controls, haptic feedback • English and Turkish, auto-detected • Works fully offline; your campaign is always saved
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