Screenshots from the App Store.
You are a bar of soap, sliding down a drain, slowly melting. Tap left or right to steer. That is the whole game, and it is harder than it sounds. No ads, no in-app purchases, no internet. Just ten levels and one very determined bar of soap. MELT OR MAKE IT Every wet zone you slide through shrinks you. Every duck, drain grate, sponge and comb you clip takes a bite out of you. Cross the finish line too small and you do not qualify. Hit zero and you are gone entirely, swirling away like last week's lather. WATCH YOUR FACE Your soap tells you how it is going before the meter does. Calm lavender turns to worried yellow, then panicked orange, then a red bar of soap that is one puddle away from the end. TEN ESCALATING LEVELS The channel narrows, the current speeds up, and the qualifying size creeps higher every level. Light Rain is gentle. Drain's Edge is not. Three stars needs almost all of you intact. GRAB WHAT YOU CAN Soap slivers top you back up. Bubble shields eat one hit for free. Both are placed where you have to choose between the safe line and the greedy one. MADE BY HAND Every pixel is drawn in code, from the soap's face to the bathroom tiles. No stock art, no asset packs, no template. One person, one very silly idea, ten levels of consequences.
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