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The throne stands empty. Who sits decides the realm. The Empty Chair is a court intrigue of short, sharp decrees. Answer petitioners with a swipe, stamp seals to rewrite allegiance, and chase one of three ambitions across twenty-four weeks of shadowed politics. THREE STATIONS. THREE CHRONICLES. • Exiled Heir — reclaim your bloodline and restore the crown. • Power Minister — hollow the house from within and seize the invisible throne. • Regent Queen Mother — hold the factions in balance until the child may rule. THE COURT NEVER FORGETS Draw left or right to answer each guest. Every choice shifts Authority, Treasury, Army, and Favour. Let any pillar fall, and the realm falls with you. STAMP THE SEATS Chancellor, Marshal, Treasurer, Spymaster, Court Chaplain—five seats decide who answers to you. Near every third week, spend seals from your satchel to stamp appointments and rewrite who holds power. SATCHEL & AMBITION Tokens unlock rare roads. Seals fuel royal appointments. Track Restoration, Usurpation, or Regency—and unbar endings in the Codex as your chronicle hardens into history. FEATURES • Swipe decisions with classical court prose • Unique appointment loop: stamp seals, rewrite five seats • Three playable stations with distinct ambitions • Crisis when the realm grows thin • Codex of endings across playthroughs • Progress preserved when you withdraw Who sits the empty chair rewrites the dynasty.
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