Screenshots from the App Store.
Beamfall is a puzzle about light. A beam enters the grid. Turn the pieces it passes through until every target is lit in its own colour. Tap to turn. That is the only control in the game. 500 HAND-VERIFIED LEVELS Every level was solved by brute force before it shipped. The "par" you see is not a guess — it is the proven shortest route, checked by exhausting every possible arrangement of the board. Three diamonds means you found it. Nobody can post an impossible score, because the game knows what impossible is. TEN WORLDS The board changes its skin every fifty levels — First Light, Deep Field, Ember, Verdant, Amethyst, Tide, Solar, Rose Quartz, Glacier, and finally Terminus. Ten palettes across five hundred puzzles, so you always know how far you have come. EVERY TENTH LEVEL FIGHTS BACK Boss runs are larger, denser, and often demand that no light leaks off the board at all. Past level 100, that no-leak rule becomes the norm rather than the exception, and the grid stops forgiving stray beams. SEVEN PIECES Mirrors bounce. Splitters divide a beam in two. Prisms bend colour. Colour locks open only for the right wavelength. The rules are shown in-game and never in a wall of text. THREE HINTS, IF YOU WANT THEM Three hints for the whole game, not three per level. Each highlights the exact piece worth turning next. AN OPTIONAL LEADERBOARD Sign in to put your name on a global board, ranked by diamonds with fewest taps breaking ties. Entirely optional — every level, every hint and all your progress work with no account at all. You can delete your account and every score from inside the game at any time. BUILT TO BE READABLE Colour is never the only cue. Shapes mode gives every colour its own glyph and every beam its own dash pattern, for players who find rose and mint hard to tell apart. Reduce Motion is honoured, and sound and haptics each have their own switch. FREE, WITH ADS — OR PAY ONCE Beamfall is free and every one of the 500 levels is included from the moment you install it. Ads appear between levels, never during one, and never before you have played a while. If you would rather not see them, a single $1.99 purchase removes them permanently. There is no subscription, no energy timer, no lives to wait for, and nothing else to buy — ever. Plays entirely offline. Beamfall is made by PTRI Innovation.
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