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Build your dungeon as the Dark Lord! A monster-raising roguelike defense game.
"Reclaim Your Throne as the True Dark Lord!" Awaken as an amnesiac Dark Lord in an endless dream world and construct your own ruthless dungeon. Explore the realm to rally scattered monsters, deploy deadly traps, and bring ruin to insolent invaders. Death is not the end, but the beginning of new power. Through endless roguelike runs, forge your DUNGEON into the ultimate, inescapable fortress! 👑 [Design & Defend Your Dungeon] Your strategy becomes the absolute law of the dungeon. Deploy diverse combat rooms, sinister structures, and lethal traps to create the ultimate kill zone for incoming heroes. 👹 [Raise a Formidable Monster Army] Explore the world to awaken diverse monsters from their deep slumber. Draft creatures with unique abilities and racial synergies into your ranks, and command the frontline with the ultimate monstrous horde. ⚡ [Unleash the Dark Lord's Authority] Are the invaders breaching your dungeon's core? Unleash the true power dormant within the Dark Lord. Turn the tide of battle instantly with devastating abilities that will bring arrogant foes to their knees. 🎲 [Unpredictable Roguelike Encounters] Every run paves a new path. Collect mysterious relics hidden throughout the dungeon, navigate through bizarre unknown events, and empower your forces. Your choices will dictate the fate of the next battle. 🌑 [Fragments of Memory & True Awakening] Do not stop even if you fall in battle. Gather fragments of lost memories and legacies from past runs to awaken the Dark Lord's true power. Transcend death and reclaim your eternal, absolute authority. Take your rightful place on the throne now and dominate your own grand, brutal dungeon!
Categories as listed by the developer on Google Play / the App Store.
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Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
v0.5.4 Build 188 - Added Battle Retry and Facility Relocation features. - Added zoom controls to the Monster deployment screen and improved Event roll result messages. - Adjusted Hunting Ground engagement flow and reduced the difficulty of later-stage bosses. - Increased the stats granted by Grade 9 Monster Parts and adjusted several Abilities. - Fixed various interface and text issues.
v0.5.3 Build 186 - Improved the Mini Node Map and made completed and upcoming nodes easier to distinguish. - Improved Facility range displays and added front/back row information for deployed Monsters. - Strengthened Myth: Swarm and Myth: Sole Sovereign, and allowed active Myths to be overwritten. - Reduced the difficulty of Stage 7–8 bosses and Mythic Bosses. - Adjusted several Abilities and fixed issues affecting combat progression, Facility displays, Monster stats, Demon God Gifts, UI, and text. - Resources excessively spent on Demon God Gifts will be reimbursed retroactively.
50 of 50 loaded reviews
I have been playing Game Coasters' games since the start and love all of them equally. Each game has its own unique features and gameplay that, despite being repetitive, is very fun!
- Jordan Sim · v0.4.2
The game has potential, but at the moment runs feel very samey. Leaders lack build variety, and the saving monsters feature feels far too powerful. As a result, you just farm up 1 or 2 powerful saved monsters for each leader, and this chore overpowers the roguelike fun I was hoping for. Also, it would be nice if there were some male characters (in the same promiscuous style).
- Eddie Thomas · v0.4.2
Great game, really enjoy the interactive loop and play style. Worth the price.
- Chase Strolenberg · v0.4.2
Currently the game doesn't do a good job showing the player information they need. For example, I should be able to at least hold down the ability button to see it's current effect.
- Regular jean · v0.4.2
I love this game.
- Use The Brain 300% · v0.4.2
Overwhelming at the beggining but once you get hang of it its so deep and good
- Haris · v0.4.2
Just started and already enjoying it. It is more active than Dungeon Maker, but if you enjoy that one, you will like this one too.
- Shiloh Fuscello · v0.4.2
I installed this on a whim, and didn't really expect too much. However, the game immediately drew me in with the strategy and synergies available, and the growth from decisions that mattered. Quickly lost an hour to it. The developers are onto something here.
- Alexander Gobbo · v0.4.2
Great work might I say better than dungeon maker can't wait for more updates I love your games!
- Carmine Campbell · v0.4.2
there are expensive in app purchase on a game I paid for.
- Austin Kemp · v0.4.2
Good time, monster girls.
- piggy81741 · v0.4.2
Game is alright
- Dulge · v0.4.2
bring back weeding skins!! please make Cerberus playable again
- Jef Almero · v0.4.2
fantastic as always. I hope Gamecoaster never lose their love for pixel anime tiddies.
- Steven Mckay · v0.4.2
Great game as always
- Siwaphol Boonpan · v0.4.2
I love all their games and have played every single one. I really enjoy this one but the over reliance on hourglass currency is a little much. You use three or four different resources just to convert them to another resource to convert that resource into hourglasses which you need to inevitably upgrade everything. It's a bit much and makes the other resources feel pointless. Sure you need to use them to upgrade things but then you run into an hourglass wall.
- M.K. · v0.4.2
it's a well made blend of tower defense and rogue like mechanics. it was a little odd to get used to at first but it's charming and a little exciting to play. I also enjoy the monster girls, They are beautifully crafted and uniquely designed, i just wish there were more than just small pixel images of them. p.s. would buy a art book if there were production sketches of mosters, you art team gets A++ from a fellow artist.
- Ocelit Pardalis · v0.4.2
This is such a good game. If there is a recommendation I can give, it is for the devs to advertise this game more.
- Samorin, John Angelo M. · v0.4.2
It's good just lacking some story or something. What I really liked about these games was the story and strategy. This one's missing a bit in both but still good and fun. Just wondering if we're ever going to get a story mode similar to 'dungeon maker'. That was a insanely good story mode had me playing for 4+hours straight on it alone. Keep up the good work and thanks also a male darklord would be nice 👍
- CONNOR MARTIN · v0.4.2
Great game so far! Having played their other games, I knew GameCoaster would deliver on this one, and they have!
- Mickey Cohen · v0.4.2
Well worth the price, I can see myself playing this alot!
- Steven Sellnow · v0.4.2
This game is really fun, lot of strategy on the higher difficulties but I wish there was more variance to runs. It seems I always end up with the same handful of relics and I haven't really seen anything new in a while. More updates or shortening the run to 3 main acts might make each relic feel more impactful to pick, at the moment it feels like I'll get most of them eventually in every run.
- Joshua Morrissey · v0.4.2
need more monster girls <3
- Devin W · v0.4.2
Excellent game. Exciting variability.
- dave pletcher · v0.4.2
great game as always!
- Chester A · v0.4.2
I am enjoying this so far. Character design is adorable and tasteful.
- John Mitchell · v0.4.2
I like it so far great time waster for procrastinating
- eva her · v0.4.2
amazing!
- Trevor “Ginko” Way · v0.4.2
As usual, great product and I expect to get many hours of enjoyment. Also did not realise it was a Pseudo remake of dungeon maker :D
- Paragon Night · v0.4.2
fun game and love the character design
- Rysophage · v0.4.2
nice gameplay
- Leviathan 2nd · v0.4.2
Played the prior games, this seems like an updated version of Dungeon Maker so far its as enjoyable.
- Brown Moor · v0.4.2
its been great so far, easy to pick up and fun
- Alex Ratkovec · v0.4.2
So far what is in the game is fun for an early access game
- cold one · v0.4.2
I know you guys will make a great game whenever you guys did. Support!
- OSR Renew · v0.4.2
Yay, new pixel booby game!
- joey lucius · v0.4.2
Rad rogue-like, tower defense-esque game with some incredible depth and customization. would be nice if some mechanics such as group customization and positioning or better explained though. it just comes down to exploring menus. with that said, when you're doing a run, make sure to check the menu button in the upper right. many important sub menus in there.
- willis littus (Willis) · v0.4.2
I'm having a lot of fun playing this game. The gooner bait aside, the combat is addicting and simple but the game has this depth of rpg mechanics underneath. Really worth the six bucks.
- Blue Tundra · v0.4.2
Full-fledged games like these don't come very often here.
- Michael Sun · v0.4.2
another banger. This developer has never disapointed. basically a never version of one of th older games with some new mechanics and more of a DnD stat setup. love it.
- Michael Lynch
Fun game so far, graphics are cute, just wish runs were longer
- Estra · v0.4.2
I am never disappointed with the gameplay and ofc the art
- James W. · v0.4.2
Another great game that happens to be on phones
- daniel gilmore
perfect
- Jequino · v0.4.2
it's got potential, but it feels way too easy. I feel like I'm not doing anything and still winning. I am hoping it will get harder the more I play, i will see soon. back after playing some more it does get harder the more you play I am enjoying it.
- Jellymanz Mann (Jellymanz) · v0.4.2
Honestly, I kinda just wanted something to do to pass the time. This game was a little too good at that. I've been hooked for the past three days. The characters are charming and the gameplay is fun and easy to learn. I'll definitely be playing this for a good long time. I think it goes without saying that there should be some sort of endless mode, the extra challenge would be incredibly fun. Also, adding more factions or unique bosses would be cool. All in all, great game!
- Uzoma Nnaemeke · v0.4.2
great game, endlessly addicting. the only reason it's not 5star is because important information isn't present: what exactly is a promotion giving a unit/structure? why isn't a fused structure more clear on what is fused and what is happening? I have lots of full promotions that show same stats as no promotion....why aren't higher rarity traits more visible when presented with a monster? Dark Lord stats on monsters, etc.
- Joshua Suslak · v0.4.2
Excellent dungeon-building game with a ton of strategic depth. Recruit monsters and deploy traps to protect your dungeon from waves of invaders. Great Indie development team that continues to improve the game.
- Matt Lepinski · v0.4.2
Nice
- Karl M · v0.4.2
quite lackluster, I never played the other. So I went in knowing nothing and on my second run when I was still learning things I ended up beating it, I had no special synergies, no plan, just auto deployed and sent it, so pretty disappointing for a paid mobile experience, ill keep trying so hopefully there is more challenge ahead.
- Bingo Bongo · v0.4.2
Player Voice for this app
Complaint themes, feature requests, churn signals, and CSV export - on the Pro and Agency plans.
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v0.5.2 Build 185 - Redesigned Monster deployment so Monsters can be placed directly into available Facility slots. - Increased Large Hunting Ground capacity to 5 enemy groups. - Doubled Dimensional Crystal rewards for players who own both Underworld Pass 1 and the Underworld Expansion Pass. This applies retroactively. - Simplified Myth progression and reduced the difficulty of all Campaigns. - Fixed issues affecting Myth effects, Demon God Gifts, Abilities, the Compendium, UI, and text.
v0.5.1 Build 184 - Added Grade 9 Monsters, 3 new Campaigns, the first Underworld Pass, and 3 new Traps. - Expanded Trials to 30 and improved rewards, dismantling rates, combat balance, and convenience features. - Increased the Monster capacity limit to 100. Blood Extraction now inflicts Bleeding. - Reduced the HP and stats of bosses in expansion Stages and adjusted several Encirclement effects. - Reduced the prices and increased the purchase limits of Dimensional Legacy and Dimensional Record. Changes apply retroactively. - Fixed issues affecting combined Facilities, Campaigns, Myth effects, Skills, Relics, UI, and text. - Due to extensive system changes, save data from versions before v0.5.0 cannot be continued.
v0.5.0 Update<br>- Added Grade 9 Monsters, 3 new Campaigns, the first Underworld Pass, and 3 new Traps.<br>- Expanded Trials to 30 and improved rewards, combat balance, dismantling rates, and convenience features.<br>- Reduced the prices and increased the purchase limits of Dimensional Legacy and Dimensional Record. Changes apply retroactively.<br>- Fixed various Skill, Relic, combat, UI, and progression issues.<br>- Due to extensive system changes, save data from previous versions cannot be continued.
Versions observed by AppWolf's hourly store pollers · newest first · up to 50 shown. History begins when an app enters our catalog - earlier versions aren't retroactively visible.