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ENDLESS FORCE — Infinite Sector Shooter The galaxy is overrun. You are the last line of defense between humanity and an endless alien armada. How far can you go? Endless Force is a fast-paced arcade space shooter built for players who want one more run. Fight through infinite sectors, dock every five sectors to upgrade your ship, install permanent fleet modules that carry across every run, and see how deep into enemy space you can push. BUILD YOUR FLEET — PERMANENT UPGRADES This is the long game. Every run feeds your fleet. At the Salvage Bay, spend Alien Tech Salvage on powerful run upgrades — Twin Cannons, Rocket Launchers, Nanite Repair, Salvage Magnet, and more. When your run ends (above sector 25), claim one upgrade permanently onto your fleet. Install it once; it stays forever. Track everything on the Fleet Upgrades screen from the main menu: a full ship diagram across Weapons, Hull, and Systems. Each of 22 fleet modules can be ranked up to 3 stars — 66 upgrades to collect in total. Higher ranks unlock at Sector 25, Sector 50, and Sector 100, pushing you deeper for bigger bonuses. Stack Hull Armor for extra HP, add Rear Blasters and Spread Arrays for firepower, or invest in Combo Anchor and Salvage Magnet to snowball every run. Your fleet gets stronger. Your runs get longer. Your scores get higher. RELENTLESS COMBAT Every sector throws fighters, tentacle scouts, void rays, kamikazes, hive cruisers, ghost wraiths, and the deadly Rear Stalker at Sector 25+ — each with distinct movement and attack behaviour. Survive 45 seconds of escalating combat, then beat a mini-boss to move on. Every tenth sector brings a Leviathan — a massive command ship with varied attack patterns and a devastating core laser. Survive long enough and difficulty ramps. Sectors shift between side-scroll and top-down orientations as you push deeper. THE SALVAGE BAY — RUN UPGRADES Every five sectors you dock at the mothership. Hull is repaired. Stacked supply pickups are traded in for salvage. Then the Salvage Bay opens. Choose from three offers each visit. Prerequisites scale with sector depth, so no two runs play the same. Your first three bay visits each run are half price. A Backup Ship can appear as a life-saving offer when you need it most. One purchase per visit — make it count. SUPPLY BOXES AND STACKABLE POWER-UPS Mid-sector supply crates drop stackable power-ups. Stack them deep enough and your ship transforms — then resets when you die, or trade stacks in at the mothership for salvage toward your next Salvage Bay purchase. THE COMBO CHAIN SYSTEM Kill enemies without taking hull damage to build a ×2, ×4, ×8, ×16 chain multiplier. Clear a sector without a single hit and carry your combo into the next one. The higher your chain when the boss dies, the better your sector grade — and the more salvage you bank. SECTOR GRADING AND RUN STATISTICS Every sector receives a letter grade from S to F based on hull damage, peak combo, and boss kill speed. Track best grades on the Sector Map constellation and review full run stats on game over: kills by type, power-ups used, shots fired, and grade breakdown. 10 BOSSES. INFINITE COMBINATIONS. Ten boss visuals, ten attack patterns, ten movement behaviours. Defeat each in a legitimate run to unlock it for the Boss Gallery — then challenge any Leviathan directly. COMBAT EVENTS Meteor showers send splitting asteroids into the sector while the combat timer pauses. Hyperspace doubles game speed while your combo stays live. GLOBAL AND LOCAL LEADERBOARDS Compete on the Game Center global leaderboard or the always-available local top-10. Tap any result to see exactly how they did it. 50+ Game Center achievements! PLAY AS LONG AS YOU WANT No energy systems. No timers. No paywalls. Just a ship, a growing fleet, an endless armada, and the question: how far can you go? Endless Force. The galaxy ends when you do.
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