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Heuristic score · not affiliated with Apple or Google.
LongHorizon is a single-player, real-time battle game built for one thing: the feeling of commanding an entire army at once. Thousands of ships hold formation, march, volley, waver, and break across a single sweeping battlefield — all rendered natively on your iPhone at full speed. TAKE COMMAND Tap a formation to select it. Drag an arrow to order it: the arrow sets both destination and facing. End your drag on an enemy fleet and your formation will hunt it down. Two fingers pan and zoom the whole battlefield. SHAPE THE FIGHT Every formation can reshape on the spot: • Line — a steady front that takes less damage • Wedge — a fast charge that punches through • Screen — loose and evasive, hard to hit Each shape carries one tactical ability on a cooldown. Brace roots a Line in place behind raised shields. Charge hurls a Wedge into contact at full momentum. Withdraw pulls a Screen back fast while it keeps firing. One button, big moments. WIN THE CENTRE A glowing ring marks the centre ground. Outnumber the enemy inside it to build hold time — fill the timer and you win outright, no matter the body count. When the final horn sounds, time held at the centre decides the day before raw strength does. Manoeuvre beats attrition. A LIVING BATTLE Facing matters: strike a formation in the flank or rear and it crumbles. Cohesion matters: tight formations shrug off volleys that shred stragglers. Morale matters: shaken fleets rout, and the fallen stay on the field so you can read where the fighting happened. YOUR WAR, YOUR RULES • Army sizes from 4,000 to 12,000 ships • Three army styles: Balanced Line, Bronze Wedge, Harrier Screen • Three enemy difficulties, from Measured to Onslaught • Battles of 5, 8, or 10 minutes • Battle log and full result summary after every fight No account. No ads. No internet required. Just you, the blue line, and the horizon.
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