Screenshots from the App Store.
Reviewers say: "Planescape: Torment is a wonderful game, and its Enhanced Edition is a splendid, unobtrusive, beautifying update." -Geek & Sundry "Planescape: Torment still stands tall as a landmark masterpiece that can continue to age gracefully, now on your phone or tablet" -Touch Arcade "Planescape: Torment is a timeless classic, the Enhanced Edition just makes it better" -Bleeding Cool Uncover secrets of past lives in this story-rich, tactical roleplaying game set in Sigil, a dark fantasy city at the heart of the Dungeons & Dragons multiverse. Explore the planes, survive combat alongside a party of bizarre companions, and solve puzzles unlike any ever seen in the genre. The original Planescape: Torment was released in 1999 to widespread critical acclaim. It won RPG of the Year from multiple outlets for its unconventional story, characters, and amazing soundtrack. Since then, millions of Planescape: Torment fans have enjoyed exploring the strange and dangerous city of Sigil and surrounding planes. Discover an incredibly rich story and a unique setting unlike anything else in fantasy. Defeat strange and alien creatures, engage in rich dialogue, and explore the dark and dangerous Planescape setting in this 50+ hour RPG classic. This is Planescape: Torment like you’ve never seen before. Story: "What can change the nature of a man?" You are The Nameless One, a hulking figure covered in scars and tattoos collected over the course of countless lives—none of which you can remember, but are now coming back to haunt you. You are prodded awake by Morte, a floating skull and keeper of secrets, to embark on an adventure taking the Nameless One from the dirty streets of Sigil into the mysterious Outer Planes and even into the depths of Hell itself. In your search for answers, you'll find companions matching the bizarre nature of the planes: a chaste succubus who can kill with a kiss, a confused crossbow-wielding cube, a suit of armor animated by a spirit demanding JUSTICE, and more. With these companions and others at The Nameless One’s side, you will explore worlds in search of answers, all to discover that some destinies cannot be escaped and some memories cost more than an immortal should be willing to pay. Beamdog’s Enhanced Edition titles are designed for 7 inch and larger tablets. We recommend this title to iPhone players using the iPhone 7 or iPhone 7 Plus. Features -Enhanced Planescape: Chris Avellone, Lead Designer on Planescape Torment, has partnered with Beamdog to curate gameplay updates, bug fixes, and enhancements to best capture his original vision for the game. -The Planes Await: Planescape is a setting you've never experienced before, filled with strange magics, bizarre adversaries, and Dungeons & Dragons locations from across the multiverse. -Conversations to Remember: Encounter personable items, philosophic undead, and rat hiveminds while walking the planes with the strangest collection of allies ever seen in an RPG. -Pick Your Path: Character creation is just the beginning. The Nameless One can change his class, alignment, and even gain new abilities based on your choices. -Remastered Music: The full Planescape: Torment soundtrack has been remastered in-game to add more depth to Sigil and the multiverse. -New Tablet Interface, Same Planescape Feel: Planescape: Torment: Enhanced Edition has been designed with tablets in mind. Open and close side menus with a touch, select dialog options with handy conversation buttons, and make tactical decisions with a brand-new action indicator. -A Planescape For Today: Modern features such as tab highlighting, area zooming, combat log, quickloot, and more! -Play It Your Way: Enable Enhanced Edition features as you desire or turn them off to experience Planescape: Torment in its original glory. - Planescape: Torment: Enhanced Edition is available in English, French, Polish, German, and Korean. Note: Korean translations are text only. Voice-overs are played in English.
Heuristic score · not affiliated with Apple or Google.
Categories as listed by the developer on Google Play / the App Store.
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The Planescape: Torment: Enhanced Edition 3.2 patch improves the overall quality-of-life experience, bringing new languages, hardware keyboard support, easier mobile modding & file transferring, and more. Patch Highlights: New localizations — We added the following community-translated languages to the game: Brazilian Portuguese, Czech, Italian, Russian, Ukrainian, and Simplified Chinese. Modron’s Maze Fix — Resolved an issue where modded content was incorrectly reloaded or removed from save files when Modron’s Maze was generated. This should prevent areas from resetting after leaving the Maze. iOS Modding now supported — The game now stores and reads data from a location visible to standard file browsers. You can manage saves and other files directly on your device or by connecting it to a computer. Hardware Keyboard Support — Fixed an issue preventing external keyboards from functioning properly. Bluetooth and other hardware keyboards should now work as expected. Mobile Keyboard Improvements — The UI now shifts so the text cursor remains visible above the virtual keyboard, preventing cursor loss and mis‑registered taps on iOS. Dynamic language support — We made changes to allow easier language updates and additions in the future. Chinese font change — At the request of the Chinese localization volunteers, we have changed the font for Chinese. Font Size saved per language — The Font Size zoom setting is now saved per language. Minimum supported iOS version is now iOS 15.0.
This update from Apple will improve the functionality of this app. No new features are included. Features Added Additional font scaling range for graphics options Bug Fixes General Cranium Rats spawn in fight with Many-as-One Missing gate guard added back to the Foundry Drusilla now realizes Ignus has been freed Vrischika will now purchase the Portal Lens Mantuok does not appear again after he is dead Bonus Hit Points from CON continue to be granted after level 10 The Rearrange Party feature now works as it did in the original game The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL "Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t Exceptional strength 18/01 no longer shows as 18/1 Ravel's cutscene with TTO no longer stops before the end Changing character class in an area now does not cause portal triggers to cancel out The game does not end if TNO is killed in the Smoldering Corpse bar Zoom Lock should no longer distorts cinematic spells The "Lost Item" feedback message now appears when TNO loses an item Cutscenes return camera to the level of zoom they started in Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits Right clicking joinable NPCs no longer produces selection sounds Voice actor names have been corrected in the credits Added default names to save games The party can now get to the Pillar of Skulls when using single file formation Dialogue about breaking out of prison does not happen if party isn't imprisoned The GUI returns after Ravels death Fixed Pestle Kilnn’s missing textures PST:EE supports loading M_*.lua files Smooth Area Transitions should no longer reduces voice volume when arriving in a new area Fixed the Lock View on Character tooltip so it does not overlap the button/arrow Gameplay Casting Chromatic Orb at night no longer leaves the screen green Ice Knife's THAC0 penalty is now temporary The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning Infernal Shield cannot be dispelled by quickload anymore The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw Stygian Ice Storm visuals have been fixed Tricha in the Curst pit fight now runs Silhouettes no longer appear during cutscene spells Guardian Mantle does not last forever anymore Morte's Litany of Curses now gets harder to resist as he learns new taunts Using Guard should set the party to guard an area does not toggle the draw selection button anymore Localization [French] Dialog with Fhjull is now fully translated [French, German] Aegis of Torment description has been fully translated [French] 'défilement' now contains a hyphen [French] Quell is now translated consistently [German, French] Fixed dialog errors in Lower Ward quests [German] Typo fixes [Korean] Translations suggestions and typo fixes added [All non-English] Saving using the default name now works
Versions observed by AppWolf's store pollers · newest first · up to 50 shown. History begins when an app enters our catalog - earlier versions aren't retroactively visible.
50 of 50 loaded reviews
There needs to be a way to make the text bigger.
- Kopesthetik · v3.1.3
Game is unplayable. Controller doesn’t work. Refund as game is inoperable. Won’t even open.
- Appbandit7777 · v3.1.3
I love this game, but unfortunately it’s unplayable on the phone even when the text is scaled maximally. The buttons and text are just too small. I really would love to have this classic be playable.
- DocFantastic · v3.1.3
Controller support is all this fantastic port is missing
- Edwaard · v3.1.3
All I ask is you allow the screen to be full screeen on all the newer phones!! All the other games you make are!!
- Bobby237665 · v3.1.3
And a good port. I do not play mobile games besides this and FTL.
- Savage Glitter X · v3.1.3
You know the game. I agree with everyone about the issues with UI scaling, and the problems that come along with that. I’ve had to press-hold multiple times on a single inventory item to view it’s details/use, along with taking extra time to make sure I didn’t miss-click anything. I got used to the small UI after a few hours, I’m on an iPhone. If you can adapt to the small UI and can accept that the environment requires very precise finger-selection, then it’s def worth it
- Billman99 · v3.1.3
求 中文 谢谢
- Chinese 中文 · v3.1.3
Spent weeks trying to beat this game only to have my phone break and lose everything. Otherwise the game is great. Rough to play due to the tiny buttons but it works once you get the hang of it. I’d love to be able to use some mods or at least a debug console so I can use some cheats when I’m not in the mood to start from scratch again.
- NorseGaud · v3.1.3
Like a novice, i downloaded it eyes closed thinking i was going to enjoy my favorite rpg wherever i go. It’s un-playable on an iphone 11. Resolution is 4:3. You can’t see crap even with glasses. So yea... ipad only.... in 4:3. Great work guys!...
- Teri1938 · v3.1.3
Been wanting to play this for a while, and decided to go with this version vs the far more expensive PS4 Icewind Dale bundle. I’m just finishing the first area, but already loving it! Much easier with my Apple Pencil, and I’m thankful for the Zooming, Text Scaling and Difficulty Settings. I wouldn’t play this on a phone, and honestly anyone who sees the UI and thinks it’s comfortable to play on a small screen may be expecting too much. If I had to nitpick, sometimes it takes a few tries to click on NPCs, and to press-hold on items to view them. But so far, no other complaints. So grateful I can play this on the go.
- d-c-h-u-e · v3.1.3
Won’t launch on my iPad, despite the App Store claiming it is compatible.
- Beircheart1981 · v3.1.3
The buttons are horribly small. I am in my mid-40s with decent vision and just can’t enjoy playing this with the current size issues.
- Hitman 500 · v3.1.3
This thing is kind of like Diablo, but the mobile phone adaptation is utter trash. UI is so small, untappable. Moving clicking attacking picking, are all multi step actions. UI is just plan ugly, very low res. Waste of $10.
- Вельзевул · v3.1.3
I love all of the d&d games that are in this bundle but for some reason this is the only game that doesn’t support the X, XS, 11, type screen size and I know this might also be a lot to ask but could you also hide the bar at bottom or at least blend it in like most of the games you know the tiny bar at the bottom of the screen however there are no real problems with the gameplay that I have seen so far thanks for reading and I hope that this is fixed on all of the games it would make them perfect!
- the lost zaba · v3.1.3
Someone commented on this TWO YEARS ago, the devs responded, but seemingly nothing came of it; the buttons and options for this game are incredibly tiny, requiring pinpoint accuracy to activate them, creating an extremely frustrating experience just trying to play the game. The Baldur’s Gate games aren’t so bad thanks to the UI buttons being larger and clearly labeled, but the UI for Planescape is different, the options are smaller, closer together, which makes them harder to press. And no, increasing the font size doesn’t help with options that are represented by images, and not text. You want to attack that enemy? Nope, instead of selecting your weapon, you just unpaused the game and had your party swarmed by enemies, who are now dropping like flies while you panic trying to hit the pause button again, and failing repeatedly. Seriously, ADD A UI SCALING OPTION!
- Dameonherby · v3.1.3
It should be easy to just play back a video with an audio track.
- Lifebutnotasweknowit · v3.1.3
Unplayable on an iPhone 7. Yes I adjusted the settings. I wish I could get a refund. I get suckered by every tactical rpg they put on here! Update: developer responded. Go to this website a give us more details. Here are the details. Your game is unplayable on a small screen and you or Apple should give everyone who bought it on a phone a refund
- Mudblood!!! · v3.1.3
DO NOT RECOMMEND TO BUY. The author just adjusts price as update content last year! It’s better to go to play cracks, at least there is a language package inside.
- soulteary · v3.1.3
This game is frozen in time and the effort to port it to mobile was minimal. It’s like an unresponsive site that just scales down for mobile. Trying to click the menus requires multiple taps and seeing what’s you’re clicking requires a telescope. Don’t buy it if you’re hit with a pang of nostalgia. You’re better off with your memories of the original game.
- brevoortia · v3.1.3
Beamdog's rehabilitation of the old Baldurs Gate games and Planescape has put a fresh new veneer on some of the best storytelling video games have to offer. I applaud their effort to port these games and offer them to a new generation of gamers almost 18 years after their original release. However, the love and care put in to the port is not enough to completely overcome the issues of bringing a game into a medium the original devs would have never dreamed up. The screen is too small on most iPhones to truly experience the game, and on newer phones the length surpasses the aspect ratio leaving long black bars on either side of the game. (An aside, there may be a function in settings that I keep missing that would fix this) An iPad will circumvent those issues or a DS stylus in a pinch, but the touch controls will always feel a tiny bit clunky compared to beamdog's excellent PC remaster. Otherwise the game is preserved and improved with much effort and care, and if you can handle a small amount of frustration this game will certainly reward you.
- christyan mackie · v3.1.3
I was told to go to another website to post a bug report myself. You do it yourself. -1 Star for bad customer support. Fantastic port of one of the best games of all time. Five stars for the game itself, of course. For the port, great pinch-to-zoom implementation (the transition from map view to normal view is spectacular!) and good options and effects for the whole game. Here are three requests, though: - Please add keyboard support. I have a keyboard for my iPad, and the dialogue options have clear 1-2-3, but there’s no way to do that. Just like on desktop, this game works great with cursor/touch, but keyboard makes it easier as well. - iCloud save support would be great! I have an iPad and an iPhone, and it would be great to share a save file between them! - If bug comments here don’t matter, then have some way of submitting them your preferred way WITHIN the Planescape: Torment app. Otherwise, responses seem more like “go away” than “let us listen to you better.”
- Akhenaten0 · v3.1.3
No sound on iPhone!
- Robybox333 · v3.1.3
Can’t press the right buttons most of the time cause the menu is too small. Needs to be at the very least 4 times bigger(seriously). I just can’t play it. It also seems unresponsive to what I’m trying to do but maybe my fingers are just too big for the freakishly small buttons.
- Chambersaz · v3.1.3
... and I am NOT a gamer. Totally got me hooked on rpg’s and I’ve purchased and played every game in the Infinity Collection. Now I’m patiently waiting for a new release or a re-release of any similar game on iOS or Google Play by this developer.
- Lilmya11111111 · v3.1.3
Cannot even tap anything correctly because everything is too small. The developers clearly never had to play on an iPhone. I’m on an iPhone X and it’s impossible.
- sleepawaycamp · v3.1.3
Pretty plz
- Fhfjyyf · v3.1.3
Tied with Super Smash bros melee. This is a 90s game so don’t play it on an iPhone — you need a big screen, ipad only.
- natural born easer · v3.1.3
There’s nothing quite like the Planescape setting for Dungeons and Dragons, and this late-90s masterpiece makes it shine like never before ... or since, actually. It’s delightfully weird, sometimes incredibly dark, sometimes incredibly self-aware and funny, and always a fascinating experience. The voice acting and music are particularly good. It’s an incredibly game back when it came out, and this edition holds up. But for iOS: I played it through on my iPhone X with some difficulty. My eyes strained more than a bit ... high brightness will help a little. My fingers are too big to reliably select items and view their descriptions (you hold down and release), so it took me anywhere from 1-10 tries. Similarly, selecting the right NPCs to talk to/attack is a peril-fraught endeavor. I’m pretty patient about things like that, but I realize many are not, so if that’s something that will bother you, beware. This game (and presumably the rest of the incomparable Infinity collection) is best played on an iPad. In sum: This game on iPhone is great for Dungeons and Dragons/tabletop RPG aficionados, as well as fans of the bizarre and fantastical, provided they are exceedingly patient with the limitations of the small screen. Screens smaller than the X may be drastically worse. This game on iPhone is not ideal for people whose eyes tire easily, for whom tight, easy controls are deal-breakers, or those who aren’t much into the storytelling style of D&D/Infinity Engine games. It’s not a fast-paced Diablo-style RPG however much it looks like it; it’s much more in the Baldur’s Gate / Fallout 1 style.
- The Johnless One · v3.1.3
I have a XS Max and still the text and buttons/controls are tiny. It often takes several tries to hit the right button or dialog text. Not only are all the controls tiny, but there are a ton of them all next to each other so it is all too easy to hit the wrong one. Maybe add a pinch and zoom everywhere not just on the view area?
- Pspam · v3.1.3
Most favorite game!
- Serg Alex · v3.1.3
I know I can’t be too far into the game, but it doesn’t seem to have the same tempo of the rest of the bg series.
- Mike-alot · v3.1.3
Sorry for hijacking this review section, but I was hoping I could get the devs’ attention on this. As for this game, it’s amazing, really. A bit unplayable on my phone but plays really well on iPad. Unforgettable storyline, gameplay, dialogue, etc.
- zoo.one · v3.1.3
I literally can’t pick up the scalpel at the very beginning of the game. Having an SE, I knew there’d be some difficulties due to the size of the phone, but I figured you’d at least be able to scale the UI. Nope. Just glad I bought this instead of BG or ID. Better 4 down the drain than 10. Don’t buy if you have an SE.
- Faeloth the Disappointed · v3.1.3
I wish I had seen the “iPad only” suggestion before buying this one. I’ve wanted to play this game for years, but my old eyes and stumpy fingers make the tiny UI a non-starter. Always read labels thoroughly, kids!
- SnottNormal · v3.1.3
It’s gonna have to be a solid 3 for the port alone but if the game had a user-friendly zoom-in functionality for the menus it could be a 5 star masterpiece. I’ve tried playing this game on the road and it’s unbearable on a bumpy ride. It’s worst than 3-D glasses at the theater! It’s a shame, my phone is now the only place I can get my game on these days. You guys should challenge yourselves when porting these hidden gems, what’s your motivation? Easy money? Fast cash? Because your work will be reflected in the end-results. I hope you guys look into this deal-breaking issue. Good luck 👍🏼 Edit: thanks for taking the time to read my review. I already tried the UI menu scaling and it’s still not enough. I press the wrong buttons like 60 percent of the time. The buttons are not clunky or unresponsive; they’re just too small to accurately interact with them. Especially on the road.
- SK8SKISM · v3.1.3
Excellent port of an excellent game, but it really needs a cloud save feature or a way to backup saves. I had an iPad crash and I lost a 20 hour game save. This is a common feature in most modern games and it’s especially useful when playing across iPhone and iPad
- Highwayhigh · v3.1.3
I had some trouble getting into Planescape after playing Baldur’s Gate and Icewind Dale, but I finally started playing it and was pleasantly surprised. One complaint though, the menu buttons are tiny and hard to press.
- Llama3Lord · v3.1.3
This game is not playable on a phone. Looks like it would be a lot of fun on an iPad though, I wish I had one. They should mention this is for iPad only.
- TreyIII333 · v3.1.3
rt
- molingshi · v3.1.3
Having tried some new games from the same company, (Overhaul) I am even more impressed with this game. So far there isn't much out there that is better. I'm going to try Star Wars KOTR because it has such good reviews, but I am already missing this game - flaws and all. I didn't think the story line was THAT important, but having tried Icewind Dale, I'm seeing a huge difference in the usual D&D dungeon grinds and this game's detailed story line that has a reason for you to keep plugging away at the game. This is now my game to beat in RPG right now. I'd be thrilled to find others like it. ----------------second review-------------------------------- I've finished the game and am updating my review. I initially was frustrated by the design and gameplay. Along the way I became familiar with the controls well enough to tolerate them, the reading is still insane, and there are critical flaws - the worst of which are poor inventory management and the possibility of answering a question wrong and crippling your game options with no knowledge until much later in the game. I found myself using online guides a lot. And the ending was... frustrating? Confusing? But interesting. Pretty solid story. Overall - five stars compared to some of the crud in the App Store. Four stars based on flaws and imperfections. I was too harsh on it earlier. ---------------------original review-------------------------- This is a 20 year old game brought back to life. It is probably a blast from the past for some. But it is just an old game for me. Story looks superb. But it is filled with 20 years of frustration that modern game design has addressed. Things like bad inventory management, and accidentally causing the game to go on full attack towards your character. I wanted to be a thief and made my dexterity 18. But I'm a fighter. To improve you have to find "trainers." Some will love this. Not for me though.
- Tom Steele · v3.1.3
This game really doesn't need an introduction. It's widely praised as one of the greatest ever. You'd be hard pressed to find a game with better writing or a more original world. Having it on my phone is truly amazing. It's a bit small but if you put font to max size in the options it works really well. Much easier to play than BG2. Pro tip: Max Int and Wisdom when making a character. Trust me.
- ChadTylerMeadows · v3.1.3
Very cool retro game. Hope they bring back all of the old games.
- razorbackfan72 · v3.1.3
Legendary RPG with a rich world, unique storyline, interesting characters, non-linear quests. Thank you so much! Please make a port of the Arcanum: Of Steamworks and Magick Obscura
- Sunfriend · v3.1.3
no audio on most recent ios, ipad air2******* if you mute notifications it mutes all games now! if you have no sound in game make sure the bell is not red when you swipe up.
- Meekoneljn · v3.1.3
It's just as amazing to replay this now all these years later on a touch screen as it was to originally on my old computer as a teen.
- Momsgonegeek · v3.1.3
No Spanish translation.
- denisvj · v3.1.3
No sound
- Tzi1983 · v3.0.4
I'm really enjoying playing these classic computer RPGs on my iPad. This one is very strange, but I was able to adapt quickly enough. If you're familiar with Baldur's Gate games and similar, this works similarly. I'm almost fifteen hours in. Having a blast. Watch out for the cranium rats!
- ex2bot · v3.0.4
Love this game. Always did when it was on PC. That being said... Tried playing it with several different parties and crashes every time after battle with Ravel. Please fix!!!! I'll update review after it is fixed. Running on iPad 4.
- Slutslayer6669 · v3.0.4
Player Voice for this app
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