Screenshots from the App Store.
Rogue's Hand is a compact solo card crawler built around a standard deck and difficult tactical choices. Enter rooms of four cards. Defeat monsters, equip weapons, drink potions, and decide when to flee. Resolve three cards from each room; the final card carries forward with added Momentum. Choose from four distinct classes: • Warrior — bypass a weapon restriction when it matters most. • Mage — transmute potions into weapons or weapons into healing. • Cleric — exorcise a dangerous monster and replace it with a new card. • Rogue — make a tactical retreat after engaging part of a room. Plan around weapon degradation, limited healing, class abilities, and an ever-shrinking deck. Clear every card to win. Reach zero health and the run ends. Features: • Four playable classes • Fast, turn-based solo runs • No advertisements • No in-app purchases • Playable offline • Light and Dark Mode • VoiceOver support One deck. Four classes. Every card is a decision.
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vs 0 median in the prior 7 days
Last bump 27d ago.
Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
Refined the Victory and Defeat screens with clearer spacing and improved layout across supported iPhone sizes. Updated App Store screenshots now showcase all four classes and the end-of-run experience.
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