Screenshots from the App Store.
Rusted Warfare is a fully featured multiplayer RTS inspired by classic real-time strategy games with fun gameplay and modern multi-threaded tech. • A pure RTS with no microtransactions • Online and offline multiplayer over wifi and mobile networks • Campaign, skirmish, survival, and challenge missions, with full AI • Over 50+ unique land, air, and sea units for dynamic gameplay • Experimental units and nuclear missiles for the big endgame battles • Fast interface: Issue commands through the minimap, multi-touch support, unit groups, rally points • Strategic zoom: Zoom out to view and issue commands across the whole battlefield • Save and load games including multiplayer games for that quick lunch time battle • Reconnect disconnected multiplayer games and avoid any disappointment • Fully scales from phones to large screen tablets
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Last bump 5d ago.
Signals: version bump ≤ 7 days + review velocity ≥ 1.5× the 7-day median. Both ⇒ Active event; version only ⇒ Recent update; spike only ⇒ High engagement.
Rusted Warfare Update 1.15 -New unit - Heavy AA Ship (by uber) -New unit - Spy Drone - Can not attack/Can see further through fog/Decent health and speed/Self repair. Built in the T2 air factory. -Game history shown with graphs on post game win/lose screen and Stats/leaderboard button in replays -Shader effects (enable in settings) - Right now adds displacement/shockwave effects such as teleport, water ripples, nuke shockwaves. -Overrides for each players in multiplayer and advanced skirmish ---AI difficulty can now be set differently for each AI player ---Starting units can be different for each player, useful for faction selection in mods. ---Unit color can be overridden for each player -Added new speed and blink modules to Modular Spider -Nautilus: Launch scout bot ability and anti-nuke added -Lots of other new features and fixes.
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