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Your strength is your count. One tap makes the whole herd leap. Hold to sink it, release to rise. Every turtle is worth exactly one, so a run is really a question: how many can you keep alive? FISHING NETS ARE NOT OBSTACLES — THEY ARE CARGO Every net and barrier shows a counter. Bump it and the counter fills; break it and the turtles trapped inside join your herd. Swim past without finishing it and those turtles stay behind. That is the whole economy of a run: what you stopped for, and what you left. WHAT ACTUALLY KILLS YOU Thrown junk and rock spikes. Nothing else. Sharp angles are the only warning the game gives you, and they are the only thing in the water shaped that way. EAT A JELLYFISH, BREAK THE RULES SILVER SHELLS turns your herd into ten seconds of demolition. GIANT TURTLE and CHROME COLOSSUS are waiting behind it. CLIMB OUT OF THE WATER Premium biomes stack above the sea. Touch the shell to bring the herd up, trade every turtle for a new species, and the camera hands the rich lane most of the screen. Stay below and you still play — you just watch what you are missing through the other 30%. END OF A RUN Algae buys permanent upgrades. Diamonds come from your peak herd, and they unlock the species that open the lanes above. Lose everyone and one ad buys you back in — twice. The third time is the end of the run. Cute turtles. Ugly ocean. Bring them all home.
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