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You are the Warden of Haven — the last settlement under a permanently grey sky. Every card is a person with a dilemma. Swipe left or right: feed the town or arm the wall, trust the stranger or shut the gate, obey the voice below or seal the door. Keep Energy, Provisions, Security and Trust in balance — starve OR drown in excess, and your watch ends. But in Haven, death is not the end. Another Warden wakes, years later, to a town shaped by your choices. And slowly — run after run, grave after grave — you begin to remember what you are. A MYSTERY TOLD ACROSS LIFETIMES • 240+ hand-written cards across five eras of a changing settlement • Eight interlocking story arcs that persist across your deaths • Four endings — four verdicts. The question is always the same. The answer is yours. • A codex of recovered memories that assembles the truth piece by piece SIMPLE TO PLAY, IMPOSSIBLE TO PUT DOWN • One thumb, three minutes a run — depth without menus • Every choice shows what it touches, never how much • 20 recurring characters who age, die, scheme and remember you • New Cycle mode: earn one verdict, then pursue the others FAIR BY DESIGN • The full story is free — progress is never for sale • Optional ads only ever appear between runs; one purchase removes them forever • Fully playable offline, no account, no tracking of our own The sky has been grey for four hundred years. The vault under Haven knows why. Come and answer — or don't. Both are answers.
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